Forum Discussion
8 years ago
"drake_mccarty;c-16161274" wrote:
Time management is a nightmare in this game, even moreso now with pets. I think it’s rather interesting that they made pets incompatible with multitasking - Sims will have to finish whatever action they are doing before they do any action with a dog/cat.
Not really, I can interact (teach , talk) with them while my sim is eating, watching a movie, talking to another sim etc. .
Here is my sim teaching his pet and watching a movie at the same time:
https://picload.org/image/droawgoi/13.11.17_15-27-39.png
It also doesn’t help that pets have the same AI pause as toddlers. Since we can’t control pets in any way, selecting an action should automatically cancel whatever the pet was doing so the selected Sim isn’t standing around forever waiting for the dog/cat to finish what they’re doing so the selected action can begin.
It seems this Problem goes even deeper and might be even the root of Simulation lag in General.
In my game I have many of These situations occuring where a certain sim tries to Queue a social interactions up and Fails --> leading to a chain reaction of sims Standing around doing literally nothing until said interaction Fails (times out) eventually. This has been the case Long before they released pets. Not sure if it came with toddlers, though.
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