Forum Discussion
241 Replies
- https://twitter.com/SimMattically/status/1681353031261077516?s=19
- https://twitter.com/SraSimmer/status/1681713709234769920?s=19
- Chestnut Ridge Tour
https://youtu.be/FKKUfT-oRCQ - hmm it seems like its the trailer lady who has to move out of lot i meant to use for Kine Society
if stable lot type can be residential I'll probably change it to be her house +the stable and have her live there - GrumpyGlowfish2 years agoSeasoned AceAt least the trailer lady exists in the game. In the past few years, there was this strange trend that the cool-looking trailer protagonist(s) wouldn't appear in the finished game, or you'd have to go out of your way to find them. Unfortunately, my two favourite characters from the second Horse Ranch trailer (the redhead and his fiery horse) don't seem to be among the premades. :(
Doesn't change the fact that the world looks awesome, though. I'm really into the canyon neighbourhood especially, even though I take issue with its name. I get it, alliterations are cool, but Galloping Gulch? That sounds so... dirty... :D Never mind. If that's my biggest problem, I should be fine. Can't wait to play with this pack, I might even get it for my birthday. :# - dreaming222 years agoSeasoned AceWell a gulch is by definition “a narrow steep sided ravine” so it would kind of fit with being in a canyon area.
There once was a racehorse named Gulch. His sire was Mr Prospector. - yeah I'm glad she is around at least ?
I took look at that video with lots and I feel like you can quite easily move her to the stable lot as theres not much interesting stuff on her original lot besides the obvious
I'll probably just remove the upstairs bar on stable lot and add bedroom and bathroom for her there maybe office if I can squeeze it in
then i just need grill or something for food i think there was grill on that lot (or then i just was seeing so many grills everywhere :lol:)
could probably also add basement if i really need nectar stuff or whatever - crocobaura2 years agoLegendI think I will make one of the lots into a sheriff's office, with a couple of jail cells and a bank building next to it. I will make the lot into a library, and the librarian can stick around the office and the weary sims can sleep in the jail cells when they are visiting from out of town.
- amapola762 years agoSeasoned AceSo, the world is gorgeous, as expected. I am having one frustration with Galloping Gulch, though, and I am hoping one of you creative people can help me find a workaround:
I really love both the Big Sky and Palomino Junction builds. However, I don't love them on the lots they are on, and think they would be much better switched out. I.e., I would like the raggedy little cabin on Palomino Junction moved to the Big Sky lot, and the nice cabin on the BS lot moved to the bigger PJ lot.
The first one is easy. I just save a copy of the PJ lot, bulldoze the BS lot, and then add the PJ lot to the BS lot. I'm not worried about moving the landscaping over, so I can just center it and not worry about what gets cut off around the edges.
But moving the BS lot to the PJ lot is a bit trickier. I'd like to move the BS cabin to the PJ lot, but I want to retain the PJ landscaping. Actually, let me be more specific: I don't care that much about the rest of the landscaping, but I absolutely love that pretty little lake on the PJ lot and I don't have the skills to recreate it. (I also don't have the building skills to tear down the little PJ cabin and rebuild the BS cabin myself.)
So... since we can't merge lots, and have to bulldoze the original lot to add a lot from the gallery/library, is there anything I can do here? Can I save the lake as a room? I know people do save outside areas as rooms, because I see them on the gallery all the time, but for the life of me I can never figure out how to do it. Is that an option here? Or does anyone have any alternative suggestions?
Thanks in advance! - SassyBananna2 years agoSeasoned RookieI absolutely love the world, I think it will be my new go-to!!