Forum Discussion
- alanmichael1Seasoned HotshotRegarding gameplay I think that CL has a lot more to offer. But I must admit that I love Windenburg more than SaMy. I always love the green rural-maritime worlds most.
- ck213Seasoned ScoutI wouldn't even bother to judge one against the other. I need them both and they both work well together.
So it's City Living and Get Together. - DreamprisonerSeasoned NoviceGet together is pretty much City Living's twin pack, but not in a bad way. Both of them are about equal with what they bring to the table, and I use both a whole lot in my game. If I had to pick one it would be City Living though, simply because I use lot traits much more than clubs, however I am annoyed CL didn't have ANY woohoo spots, and Get together had a whole bunch that I use on the regular. So who knows? Both will do!
"pepperjax1230;15336982" wrote:
"halimali1980;15336968" wrote:
you don't even have City Living so how do you know it should be last? I think out of all the EP this one is the best.
Get Together >>>>>>>>>>> Get To Work >>>>>>>>> City Living
I don't need to have it to say what I think. City Living lacks more than what it offers- Exactly what everyone is saying here. CL and GT go hand in hand.
- Get together. Less restrictive world, clubs add a lot of gameplay, and overall does add a good deal of new objects to the game. That being said if you have very little interest in ever using clubs or don't use them a lot then CL would probably be the better option. Clubs for me are a huge part of my gameplay though and I use them quite frequently. Get together is definitely the pack that comes first for me. It is also cheaper right now on most websites.
"halimali1980;15337338" wrote:
"pepperjax1230;15336982" wrote:
"halimali1980;15336968" wrote:
you don't even have City Living so how do you know it should be last? I think out of all the EP this one is the best.
Get Together >>>>>>>>>>> Get To Work >>>>>>>>> City Living
I don't need to have it to say what I think. City Living lacks more than what it offers
You do need to have it to form a full opinion.
Notice all the negativity went away once it released?"Zeldaboy180;15337567" wrote:
"halimali1980;15337338" wrote:
"pepperjax1230;15336982" wrote:
"halimali1980;15336968" wrote:
you don't even have City Living so how do you know it should be last? I think out of all the EP this one is the best.
Get Together >>>>>>>>>>> Get To Work >>>>>>>>> City Living
I don't need to have it to say what I think. City Living lacks more than what it offers
You do need to have it to form a full opinion.
Notice all the negativity went away once it released?
All the negativity went away?? Are you kidding me? I see more disappointed players. Every day there is a new bad discovery!
Like how food carts do not work outside the new world, like how romance festival made love interest issue more worse and many others.
The pack is more problems than benefits."Zeldaboy180;15337568" wrote:
I love how the half baked get to work isn't an option :#
I love them both. I ADORE get togethers build mode and love city livings cas
So basically it is not the game play that you are into. CAS and build mode can be part of any pack, even an SP.
I appreciate the game play Get Together is offering. The club feature is a long term and has a good replay value in my game. My rich sims have a a set of housemaids, repair men etc all as clubs. CL is not offering anything long term. Festivals I already can do them in my game with my current mods. I can fill the willow creek park with a huge festival, all kind of objects, all wanted auras and many sims (over 100) on a big large area. Not crammed in a small area and without creating unwanted effects.
The only two things I like about CL is the bubble blower which I read comes with different effects and having the console. I don't see any other merit there.- Joanne_SnowRising Traveler@halimali1980 Idk, I understand why you're so harsh on TS4 in a way because it definitely deserves some tough love, and there are a lot of things that still need to be fleshed out and improved, with family play probably being at the top of those unresolved issues. And yet, when I learned more about CL & knew I could get it a little cheaper, I decided to get it despite the limitations. It honestly does add more than you think. I like how we can reuse the club features and make them match with this EP - and they will, for that matter, match with every EP, that's what they told us anyway. It expands on base game content & previous EP content and that's something I actually really appreciate. Also, the "splitting" of content that looks like it would've fit together into one instead of two EPs, is something a lot of people (myself included) also say about TS3's showtime & LN. Some people even argued that all supernatural did was give us "supernatural ways" of doing things we were already able to do anyway (making potions, finding collectibles, etc.).
I think this is something that is a little inherent to the sims series itself. After all, its main monetary goal was always to release as much paid DLC as possible, and that DLC hasn't always been super fleshed out before either. But regardless of all that, I understand how much some people wanted to build apartments, and also why some believe that festivals add nothing new / rehash base game content. I guess in a way, yes, they do. But you're not paying only for those festivals - and I like the new way they make me do old things, also the jokster/prankster-drinking-game, the love guru, the curry challenge, the flea market, and that weird romance vibe are new in their own way even if a lot of the activities aren't.
You're also paying for a new world & apartments, basketball, graffiti, bubble blowers, singing, karaoke, gaming consoles, three new careers, 2 new traits, a new aspiration, a couple of new interactions, new difficulties, neighbors, and the whole game play that comes with the new lot traits. And yes, I like this game play a lot more than I thought I would. I actually believe CL adds a lot more depth than LGR said for example, but you do need to like something about TS4 to want to go into this world & explore that. Are there things I miss? Yes, bands playing together for example, or maybe occasionally some more venue types within the city. On the other hand, I haven't even filled Newcrest yet, haven't explored clubs as much as I'd like, haven't build any new cool venues in a long time, haven't played some traits at all, etc.
And actually, CL makes me want to finally do a lot of those things. It brings back some kind of value to TS4 (for me). If I hadn't tried CL, and I would be reading some of the threads where people comment on it (many of those people not actually owning or having played CL), I'd think it was the most terrible thing ever. But the thing is, it actually really isn't. It's fun, I enjoy it, and by consequence, I finally enjoy TS4. So perhaps it's too easy to keep zooming in on the type of activities you can do at the festivals, and instead worth focusing on the overall ways it can add to existing game play and why some people might enjoy it. I don't think anyone should buy it if they hate TS4, or if they really don't see anything good about it, but not everyone who likes it is a mindless fangirl/-boy. Some people gave it an honest shot, even though they too were scared because of the overall issues with TS4, and still .. ended up liking it. There's nothing wrong with that.
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