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4 years ago
"crocobaura;c-17805303" wrote:
Clocks in TS2 actually woke your sim up about 1 hour before they were due to leave for work. Just enough time to shower, use bathroom, or eat. In TS4 and TS3 we get that notice and by the time you read it and find out what's it about the one hour is already up and your sim is late for work.
We had pool tables and bowling in TS2 . Football, kicky ball, and basketball too. And lots of little games in the pool.
In The Sims 3, it's actually 2 hours, and I find that 2 hours is more than enough time to get ready for work. The one hour in The Sims 2 is not enough. Furthermore, if there is a wall of text, I tend to ignore it or pause the game to read it. So, that beats Sims 2.
Pool tables and bowling return in The Sims 3.
The Sims 3 also has football, kicky ball and basketball (Store content). But, football is something you can buy from the catalog and put in the Sim's inventory. Same goes for the kickyball. You literally have to buy the kickybag and the football and the baseball to play kickybag, football and catch in The Sims 3. Kind of realistic, in a way. In The Sims 2, the balls just appear from nowhere. Basketball is part of The Sims 3 Store.
Sims 3 Sims can also snowboard. Bet you can't do that in the Sims 2! In The Sims 4, snowboarding comes with Snowy Escape, while The Sims 3 has snowboarding in Seasons EP.
The Sims 3 has festivals in the Sims 3 Seasons EP, and that one has lots of activities. Sunset Valley's Central Park is converted into a Festival Grounds with festival related objects. Sims can go to the festival and do an Easter egg hunt. It really makes collecting fun. The Sims 2, on the other hand, has the ability to go hiking and finding random stuff along the way, but you can't follow your Sim there. The Sim just disappears and re-appears on the residential lot. In The Sims 3, you can collect rare items from ALL OVER THE WORLD, and if you have World Adventures EP, you can go on adventures and take loot.
In summary, The Sims 3 feels like a goal-oriented game while The Sims 2 feels like a story-oriented game. Gameplay-wise, The Sims 2 can be quite boring for me, because there are not many goals. So, to make the game more fun and interesting, I create stories and backstories in the Sim Bios, Family Bios, Family Albums and Neighborhood Album. The stories add a lot of depth to the characters, IMO. But, if I were to just play The Sims 2 without any story going on, then it'll get dry real quick.
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