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Fanphoria
5 years agoSeasoned Ace
I completely agree. Are there any mods to fix this?
Edit: It's occurred to me as well how odd it is that there's no space in between the 2 lifestyles--3 or less friends is close knit, 3 or more is a people person. And I agree completely that 4 seems WAY to low for a people person, but also, why isn't there something in the middle that's just...normal? And doesn't earn a lifestyle? Like, I'd be more okay with "close knit" being as low as 3, tho I wouldn't mind it being as high as 5 or 6 either (not counting family and household), but if it is at 3 that doesn't mean people person has to be triggered at 4. Maybe people person is earned when you have 5, 6, 7, maybe even 8 or 9 friends (outside of family and household), and then if you have whatever is between you just wouldn't earn a social lifestyle. That would make more sense to me. Not everyone is one or the other, and having the break be at 3/4 with no space in between doesn't really make sense to me.
Anyway, just some thoughts I had. Again: anybody modded for this yet????
Okay, sorry to edit agin and keep harping on this, but I'm just super tired of my loner sims getting the people person lifestyle after making a 4th friend--especially when 2 of them are usually Father Winter & the Flower Bunny (side note--shouldn't talking to the flower bunny be greyed out as a holiday task for loners anyway??) I really think these social lifestyles need a total revamp.
First, family members, household members, & special NPCs like the flower bunny and father winter (and I would argue the hermit in granite falls as well) should never count toward the friend count for the purposes of lifestyles.
And second, 3 is really far too low a number for how the sims works, and I still think there should be some space between the 2 lifestyles as well. So, for new numbers I propose (and these of course would not include those I suggested should be excluded, so bear that in mind):
Close knit would be five or fewer--still pretty low, but a little more reasonable considering how easy it is to accidentally make friends in the game from any old thing.
People person wouldn't kick in until somewhere between ten to fifteen friends--less than what's needed for the friend of the world aspiration, but still pretty up there. No one with 4 friends should be considered a "people person."
And then the space between (6 to 9 or 14) wouldn't earn you a lifestyle at all.
I also kind of think other things should be tuned to take into account, like how often a sim introduces themselves, initiates conversations, throws/attends parties, plays group games involving 2pr more other sims, and makes call/accepts calls to chat, that sort of thing. But if that's too hard, I think the above basic changes would be enough to make it not a complete farce.
Edit: It's occurred to me as well how odd it is that there's no space in between the 2 lifestyles--3 or less friends is close knit, 3 or more is a people person. And I agree completely that 4 seems WAY to low for a people person, but also, why isn't there something in the middle that's just...normal? And doesn't earn a lifestyle? Like, I'd be more okay with "close knit" being as low as 3, tho I wouldn't mind it being as high as 5 or 6 either (not counting family and household), but if it is at 3 that doesn't mean people person has to be triggered at 4. Maybe people person is earned when you have 5, 6, 7, maybe even 8 or 9 friends (outside of family and household), and then if you have whatever is between you just wouldn't earn a social lifestyle. That would make more sense to me. Not everyone is one or the other, and having the break be at 3/4 with no space in between doesn't really make sense to me.
Anyway, just some thoughts I had. Again: anybody modded for this yet????
Okay, sorry to edit agin and keep harping on this, but I'm just super tired of my loner sims getting the people person lifestyle after making a 4th friend--especially when 2 of them are usually Father Winter & the Flower Bunny (side note--shouldn't talking to the flower bunny be greyed out as a holiday task for loners anyway??) I really think these social lifestyles need a total revamp.
First, family members, household members, & special NPCs like the flower bunny and father winter (and I would argue the hermit in granite falls as well) should never count toward the friend count for the purposes of lifestyles.
And second, 3 is really far too low a number for how the sims works, and I still think there should be some space between the 2 lifestyles as well. So, for new numbers I propose (and these of course would not include those I suggested should be excluded, so bear that in mind):
Close knit would be five or fewer--still pretty low, but a little more reasonable considering how easy it is to accidentally make friends in the game from any old thing.
People person wouldn't kick in until somewhere between ten to fifteen friends--less than what's needed for the friend of the world aspiration, but still pretty up there. No one with 4 friends should be considered a "people person."
And then the space between (6 to 9 or 14) wouldn't earn you a lifestyle at all.
I also kind of think other things should be tuned to take into account, like how often a sim introduces themselves, initiates conversations, throws/attends parties, plays group games involving 2pr more other sims, and makes call/accepts calls to chat, that sort of thing. But if that's too hard, I think the above basic changes would be enough to make it not a complete farce.
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