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gildedxroses's avatar
5 years ago

Close-Knit and People Person Lifestyles: Let's Talk

(Sorry if this isn't in the right place but it's not really a discussion, so I feel like it better belongs here.)

-lies down-

I get the idea of this one, but this is sort of one of those situations where it feels like, Hmm, this is like real-life, but in a game it doesn't really hold up. Four is the threshold for these. Less than that, you're getting Close-Knit, more, you're getting People Person. I have two problems with this.

Firstly, four is a really low number. I have more than four friends. I hate people. I REALLY hate people. It sort of feels like CKPP is tuned to make every Sim in the world that leaves his house at least once a week into a people person because it is SO easy to get. It is WAY too easy, especially with how well Sims get along in general, but that's a topic covered in a million other places.

Secondly, it counts family members. -holds head- Re-read that. It counts family members. This feels like a real hard smack in the face to legacy and legacy-style players, because if your Sim has two parents and one sibling that they live with, chances are, they're friends with them. That's just how the game works. And that's 3 friends right there, boom.

I have a large family. I get along with all of them, even the ones that really grate my nerves, because that's what family does (I'm Mexican... yeah). I'm not going to ruin my entire life because one of my 12 cousins annoys me, but that doesn't make me into people. I still hate people, you know?

So two suggestions here. One, review the number of friends it takes to reach PP and maybe think about raising it, because it's just skewed really badly in PP's favour right now. Two, please stop counting family in this somehow. Please. I don't want a whole family of people persons by default just because their parents decided to have three kids and not two. Thanks.

Oh, one more thing, the lifestyles themselves make a distinction between friend and good friend but there is no real distinction in the game as to what lends to what. I wonder if maybe good friend shouldn't count for PP either. Having a strong friendship built over a long period of time with someone doesn't really make you into people, either. I think maybe this one's root issue is oversimplifying this. Anyway, this one was just a stray thought I don't have anything solid for.

15 Replies

  • pearlbh's avatar
    pearlbh
    Seasoned Veteran
    5 years ago
    I agree completely. I have a loner Sim who is also a people person. Four is ridiculous, and I agree, they should up that and/or not count family.
  • Honestly it just shouldn’t count the people they just live with either. “Wow, you don’t have an bad relationship with your housemates? You’re such a socialite.” It sucks that this lifesyle seems like one you’d have to try to avoid. Like what a pain for anybody who kept the friends they made for that child aspiration.

    Here’s a mod that raises the cap to 10: https://www.patreon.com/posts/se-people-person-44304992
  • I agree with you all. I currently have a mother and father sim in emotional meltdown because they have four children, and like them. They are climbing the walls with stress due to losing their close knit status. Previously I was annoyed enough by every Sim ending up a people person but this is beyond ridiculous.
    It's a pity that EA never listens nor learns from their mistakes.
  • The close knit lifestyle doesn't bother me as much. My Sim who got this and later lost it was only stressed for a bit , and when she lost it, the message stated that maybe it was time to move on to something else (better?).

    It does bug me when loners get the people person lifestyle because they either have a large household or talked to one person outside of it. This one definitely needs balance.
  • I completely agree. Are there any mods to fix this?

    Edit: It's occurred to me as well how odd it is that there's no space in between the 2 lifestyles--3 or less friends is close knit, 3 or more is a people person. And I agree completely that 4 seems WAY to low for a people person, but also, why isn't there something in the middle that's just...normal? And doesn't earn a lifestyle? Like, I'd be more okay with "close knit" being as low as 3, tho I wouldn't mind it being as high as 5 or 6 either (not counting family and household), but if it is at 3 that doesn't mean people person has to be triggered at 4. Maybe people person is earned when you have 5, 6, 7, maybe even 8 or 9 friends (outside of family and household), and then if you have whatever is between you just wouldn't earn a social lifestyle. That would make more sense to me. Not everyone is one or the other, and having the break be at 3/4 with no space in between doesn't really make sense to me.

    Anyway, just some thoughts I had. Again: anybody modded for this yet????

    Okay, sorry to edit agin and keep harping on this, but I'm just super tired of my loner sims getting the people person lifestyle after making a 4th friend--especially when 2 of them are usually Father Winter & the Flower Bunny (side note--shouldn't talking to the flower bunny be greyed out as a holiday task for loners anyway??) I really think these social lifestyles need a total revamp.

    First, family members, household members, & special NPCs like the flower bunny and father winter (and I would argue the hermit in granite falls as well) should never count toward the friend count for the purposes of lifestyles.

    And second, 3 is really far too low a number for how the sims works, and I still think there should be some space between the 2 lifestyles as well. So, for new numbers I propose (and these of course would not include those I suggested should be excluded, so bear that in mind):

    Close knit would be five or fewer--still pretty low, but a little more reasonable considering how easy it is to accidentally make friends in the game from any old thing.

    People person wouldn't kick in until somewhere between ten to fifteen friends--less than what's needed for the friend of the world aspiration, but still pretty up there. No one with 4 friends should be considered a "people person."

    And then the space between (6 to 9 or 14) wouldn't earn you a lifestyle at all.

    I also kind of think other things should be tuned to take into account, like how often a sim introduces themselves, initiates conversations, throws/attends parties, plays group games involving 2pr more other sims, and makes call/accepts calls to chat, that sort of thing. But if that's too hard, I think the above basic changes would be enough to make it not a complete farce.

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