Forum Discussion
- GalacticGalSeasoned AceI wish I had an answer for you. I'm just one of those people who feels I shouldn't visit a thread and not comment. I do hope another player comes along soon who can resolve this question for you. :)
- cyncieSeasoned VeteranCombining the erratic trait and the paranoid trait from Strangerville gives a sim some conspiracy type behaviors and interactions. In fact, the paranoid trait includes a preference for living in a basement, hacking interactions on the computer and some conspiracy-oriented dialog. There isn't a job category you could use, but it would be fun to create a club with a bunch of these traited sims!
- mightyspritesimsSeasoned HotshotWith enough mischief skill you can "share conspiracy theory".
- DaWaterRatNew VanguardIsn't Sim In Black just the top level (or near it) of the other branch of the Millitary Career? I could have sworn I played one. She didn't have the trait, but she had the job.
- mightyspritesimsSeasoned HotshotI love San Myshuno even more now. Thanks @kalaksed
"kalaksed;c-18028083" wrote:
@ACruelButLovingGod out of curiosity, do you use mods like mccc or showsiminfo? something that lets you see a sim's hidden traits? i'm super curious if your father winter somehow got the 'isweirdo' trait from city living, which would honestly be pretty amazing and would totally suit your story there
(that trait is what those sims in the weird outfits or raccoon outfits that wander around san myshuno neighborhoods have. and like father winter's trait, it makes them immortal)
if he doesn't have the trait, you could potentially add it to him (and the conspiracy theorist one, maybe) to help him continue stuff like that
I use no mods at all other than a few bug-fixing mods from Simvasion.
As for Father Winter, that would be...weird...if he got that trait. My role assignments for NPCs are strictly rooted in the old writer's game of "watch someone walk down the street and make up a story in your head about their life."- cyncieSeasoned Veteran@kalaksed I wondered if there was a hidden trait cheat since Strangerville has the conspiracy theorist special Sim. Thanks for the info.
- Another option is using your imagination to designate certain NPCs into whatever role you need them to play for your own storytelling purposes.
There's no such thing as Winterfest in my game (my world's "major" holidays are of my own design), but the game still has Father Winter wandering around. He's often found in San Myshuno's Spice Quarter sleeping on a park bench.
So I decided to make up my own backstory for him—basically he's a crackpot, conspiracy theorist, and overall raving loon. Because if I ran into a guy on the streets of downtown Seattle who thought he was Santa Claus, that's exactly the type of guy I'd figure him for! Double especially if there was no such thing as Christmas! - mightyspritesimsSeasoned Hotshot@kalaksed The "isweirdo" trait?? Wow, I learned something. Does this explain all the people who go around San Myshuno in wrestling helmets and striped tights?
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