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5 years agoSeasoned Vanguard
"Simmerville;c-17947919" wrote:
One thing I love about a new pack release is to read about simmers learn from trying. I would probably have skipped the vacation totally, so you were clever taking the animals with you. Now I wonder if we could create a vacation home specially aimed towards farmers, with room to bring their animals :) But then, it would probably not be much like a vacation after all, LOL.
Hm... did anyone test what happens to animas left at home after say 5 days, or after 10? Maybe they will always survive, just be dirty and hungry when we return? We could always pretend that someone is looking after them, but then I'd like them to be at least just slightly dirty.
So interesting I saw your post when I did. This is my first expansion pack other than Dream Home Decorator where I got the packs right when they came out and it's so true and I think I miss that aspect of gameplay where you investigate what will work with what. Right now my long time thought out grocery store is on another level with the new ingredients... and now... I wanna go play a retail household and test if I can sell the stuff. I think learning things when the packs first come out is more fun than watching a YouTube talk about it lol
I kept having an issue with the modular shelving units when stocking them to use in stores. After hours of trail and error I realized the reason stuff disappears into the inventory is because once you stock a fully modulated unit and then make movements/changes to the modulation it never goes back to the original setting until you clear out all the shelves and start from scratch. Took 5 visits with my Sims store to figure out why it kept happening. lol I'm sure you guys have figured this out. The magic of Cottage living has me wanting to talk about it on the forums lol I'm loving it. Especially the worlds. They are stunning.
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