Forum Discussion
The "ask about traditions" task wasn't really thought out well. Even playing multiple times, I ran into sims saying the exact same thing, because the answer pool is so small. And all the answers have to be as generic as possible so any sim could reasonably have that as a tradition. I had my sibling sims siblings ask each other what their holiday traditions are, and they had different answers that ALSO didn't fit their personalities. (A technophobe likes video games?)
The basegame desperately needs new gameplay. The best they could manage is "Talk to sims and get a pop-up" (we've done it 4 or 5 times now in the event), "send an email," "look at clouds," and "cook a piece of food" (we've done this twice now.) It feels like this was all put together at the last minute, because things barely relate to the theme, all the gameplay is extremely basic and noninteractive, there's little plot, and almost all of the reward items are just themed recolors of stuff we already have. I know we're still early into the event, but I doubt we'll be getting anything particularly unique or interesting from later missions.