"CAPTAIN_NXR7;c-17811530" wrote:
Babies and small children embody innocence because they fully depend on someone who can take care of them.
To have the sound of an innocent crying associated with the unknown can cause a feeling of distress, especially in adults. Their protective instinct would force them to investigate where the crying is coming from to ensure the source of the sound is safe and well and take action if it’s not.
To hear the sound of a baby crying in your house, particularly when little babies and children are NOT part of your household...will provoke a shiver up your spine. Or at least it makes you wonder. If it doesn’t, you’re a badly programmed robot.
Questions like these may fill your head:
Wait! Did I just hear a baby cry?!
Who owns this child?!
Is it OK?!
Why in my house?!
Do I have a kid and I’m not aware of it?!
Who’s the mother?!
Do I have to look after it?!
What does it eat?!
If I can’t see it can it kill me?!
What if it’s not even alive?!
Who am I?!
HELP?!
These are common movie tropes.The invisible innocent. The possessed innocent. The juxtaposition of the innocent and the dark (or evil) is what makes the audience feel uncomfortable.
Is it a hint at a baby update? I don’t know. As long as the babies are ok. I don’t want liberated babies to turn into the monster under the bed. I confess that it could make for some interesting gameplay.
In one of my favorite books, the author has mentioned that there was once a serial killer, who used the record of a crying baby to lure woman out of their house. He manipulate them exactly with the protective instinct, the book was about manipulation. Thinking of this, it gives me a cold shiver. Maybe the devs have read this book too, when they had discuss the sound options.