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Lonewolf1044
7 years agoSeasoned Spectator
"wormstache999;c-16498039" wrote:"plopppo2;c-16498010" wrote:
Based on the number of snow accumulation threads and comments, surely it would be easier for the Snow campaign to at least explain how they want to achieve the snow that they want?
I mean, you want snow accumulation - ie depth, etc - but HOW do you want it to be achieved? What's the plan?
I can say I want a 747 passenger airliner to have ejector seats, but there has to be a bit of thought into it - you can't just fit ejector seats to a 747.
But most us aren't game designer (or plane engineers). We're not responsible or getting paid for giving them in-depth instructions on how to make better snow. It's not that we expect something completely impossible. We would just like to have more than recolored grass. Make the snow look like it's actually a few inches high. Maybe it is impossible with the game engine (I think they said there are quite a few limitations?) but isn't it pretty sad to even choose to go this way in the first place then? It's 2018 and once again we have to cut corners in a EP because the game engine can't handle it.
As we move forward with Sims 4, some of the end users will have to live with the decision that was made in 2014 and this scenario is not only experienced by EA/Maxis. It is important for the developer to futureproof thier game especially the engine used in the infancy of development. If you don't one might be stuck until the program end of production.
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