Forum Discussion
Pegasyms
7 years agoNew Spectator
I recall a year ago a forum discussion about how people thought seasons supposedly wouldn't even be possible because of the game engine, backdrops, etc. And then later people were convinced seasons would be split up into different gamepacks.
I do think it's very likely that because of the game engine, depth of snow, while not impossible, would severely limit what they could do. Either taxing lower end PCs or they'd invest all their manpower into creating the snow and then we wouldn't get other things such as beekeeping or flower arranging. It's true that it's 2018 and ideally we would have better technical capabilities; however, if the game engine is created a certain way where there is no terrain etc. it may be a completely different challenge than it was in the past to create snow depth.
Yes, Sims 4 is more like Sims 2 - which had snow depth, but that had very defined lots, not the open neighborhood areas like we have in Sims 4. Each world in Sims 4 is custom-created, not generated by a tool like Sims 2 worlds. So I imagine depth of snow would need to be custom created for each world, not "calculated" according to a terrain map.
While depth in snow would be nice (if it is indeed missing), I'm much more interested in the gameplay and how it impacts our Sims.
I do think it's very likely that because of the game engine, depth of snow, while not impossible, would severely limit what they could do. Either taxing lower end PCs or they'd invest all their manpower into creating the snow and then we wouldn't get other things such as beekeeping or flower arranging. It's true that it's 2018 and ideally we would have better technical capabilities; however, if the game engine is created a certain way where there is no terrain etc. it may be a completely different challenge than it was in the past to create snow depth.
Yes, Sims 4 is more like Sims 2 - which had snow depth, but that had very defined lots, not the open neighborhood areas like we have in Sims 4. Each world in Sims 4 is custom-created, not generated by a tool like Sims 2 worlds. So I imagine depth of snow would need to be custom created for each world, not "calculated" according to a terrain map.
While depth in snow would be nice (if it is indeed missing), I'm much more interested in the gameplay and how it impacts our Sims.
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