In advance of the Aug 19 collection of feedback for what kinds of challenge we'd like to see in the game, I'm wondering if people have input as to a Difficulty Levels system for The Sims 4. People hav...
"VeeDub;c-17949981" wrote: I think difficulty levels is the wrong direction for this game. It's already getting a bit top-heavy from trying to be too many things to too many different kinds of players, and it's doing very few of them well. They should focus on what the game does do well and do their best to significantly improve those aspects. When I want to play a game where difficulty (or lack thereof) matters, I've got plenty of alternatives already.
Yes. could add some more "challenges" though. Like "Opening the window covering" skill. :D (I'm being sarcastic) ;)