Where I live, stores often throw away perfectly good food that they just aren't allowed to have on the shelves because of rules regarding the expiration date. I know that some groups of well-doers go and grab it quickly, refridgerate it, and then either use it themselves or distribute it to folks with few means.
I still can't wrap my head around the "degrading" part in the OP post though. To me, it seems like a projection of values of something living onto something dead. Playing games in a healthy manner means that one can distinguish real from unreal and seperate themselves from whatever character they are playing. I mean, it's obviously okay to become inspired for storytelling and soforth - empathic ability is quite necessary to make characters "come alive" in that regard. But there is a line there somewhere.
I imagine that if something in a game comes too close to something unpleasant in one's real life for comfort, then it'll make one cringe away. But if that's the case, then I definitely feel it's that person's job to take a step back and look after themselves, as opposed to demanding some game be changed to suit their personal current circumstances. In case it's a kid, the parents should become involved with its gaming habits and try to shield it as much as possible from harmful effects.
Lastly, I think it's important to take into account that The Sims are cartoonish and always were. Crazy things happen in their universe. It's one of the hallmarks. That is something which needs to be there for it to be The Sims.