"rhalius;c-18316867" wrote:
A few things I think they could do with ghosts if they ever put them in a game again:
-They can't leave the location they died, they haunt it. Happiness/satisfaction could have a reward that lets them move around freely.
-They sleep in their grave or urn by day, and only are around at night. A happiness/satisfaction reward could let them be around by day too.
-They can be invisible.
I think these would be more effective as part of a Ghost skill tree. Maybe you have to perform ghostly activities to build ghost points. A mischievous ghost plays pranks that can give people a minor playful, minor angry or minor scared moodlet and has a chance of granting a bonus for building mischief and comedy. A tortured ghost does things to make people sad or causes them to fail at things. A benevolent ghosts engages in inspiring visitations that can cause people to be inspired or focused and helps them to be more successful at things. I'm honestly thinking of the three types of witches in Sims 2 Apartment Life and how behavior changes their orientation and appearance.