Forum Discussion
Simmerville
3 years agoLegend
"Amapola76;c-18219977" wrote:
I play rotationally, and have often noticed the unplayed households gaining or losing weight, but I'm perfectly fine with it. As much as I'm a control freak about certain things, it adds a bit of realism and makes the world feel more alive. I don't need every sim in my world to be fit; that would be weird. There are only a few sims who I want to stay around their setpoint because I specifically made them to be either larger or smaller than average; for those few, it's easy enough to use fulleditmode to adjust the sliders back to their starting point, and only takes a few seconds. Otherwise, if one of my sims gets a bit chubby, why would I care? It's hardly the end of the world.
Totally agree! I guess my problem is that on my rotation I pretend no time is passing between each time I play a house. I will age up everyone with aging on for one night only per year. If I don't get through with the full rotation, I will simply skip the aging one seasonal year. So, it feels weird entering a house that I left one year earlier to find big body shape changes, especially when the sim was never actively played in her new life stage. It my time aspect was different it would not feel like the changes came overnight.
Like you I have plenty big and small sims, and I would not like the game so much if everyone were the same. And I might add that it is also a tad annoying when I stop by a house to find some sim that I intended to be lazy did build muscles to the grade that a female looks a bit masculine when wearing a long dress.
If these changes are not totally random but based on traits etc, I can live with it after learning a bit from this thread. Perhaps I should rather avoid "designing" personalities and lifestyles and allow the game to decide these things. If I do it will make more sense when they change body shape, I guess.