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7 years ago
"Cinebar;c-16808565" wrote:"Cupid;c-16808034" wrote:"MzPigglyPooh;c-16808030" wrote:"stilljustme2;c-16807902" wrote:
Constructive criticisms they do respond -- for example when people were upset about the texture of the ball pit in Toddler Stuff.
General bellyaching, not so much.
What's to determine constructive criticism and "bellyaching"? Or better yet WHO determines that? Lol
It's easy to tell the difference. Feedback is constructive when it pinpoints a problem, explains why it's problematic, and suggests a solution. Preferably without insults thrown into the mix. Though, just because feedback might be constructive doesn't mean it'll always get a response.
Really? I saw a lot of so called bellyaching in those big threads about the ballpit. It wasn't exactly constructive, and neither are the threads about the new EP not having enough lots. We should never have to come up with the solution, they don't pay us enough for that. :D
You don't need to code or design the solution, but one would assume if someone takes issue with something they would at least be able to comment on what they would like changed. "I don't like this" isn't good feedback on its own. The problem that people had with the ballpits and DSV were more obvious: texture and lot quantity respectively. But when it comes to more complex issues like the emotion system, traits, etc, you tend to see a lot of "this isn't good" and not a lot of input on what should be done with it.
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