Forum Discussion
7 years ago
"simgirl1010;c-16765729" wrote:"Cinebar;c-16764314" wrote:
Python? You know we were using Python back in Windows 3.5. maybe back in 3.1, it's been years so it's hard to remember. I think there was a newer version around the time we got Windows98 to use with it. And isn't it one of the reasons or is there another reason TS4 can't utilize DirectX11 but still using DirectX9? Wow, we can go back to DirectX6? Reckon we can code the game mods in DOS?
According to the latest TIOBE Programming Community Index, Python is one of the top 10 popular programming languages of 2017. Python is a general purpose and high level programming language.You can use Python for developing desktop GUI applications, websites and web applications. Also, Python, as a high level programming language, allows you to focus on core functionality of the application by taking care of common programming tasks. The simple syntax rules of the programming language further makes it easier for you to keep the code base readable and application maintainable. There are also a number of reasons why you should prefer Python to other programming languages.
https://medium.com/@mindfiresolutions.usa/python-7-important-reasons-why-you-should-use-python-5801a98a0d0b
Seems to me they're aiming for stability and longevity.
Then again, you can search the web and find any number of articles to support your viewpoint.
No matter how popular Python is today, it doesn't dismiss the fact we were learning Python back in 1990. It's main use is for data analytics. And as I pointed out, yes, back in the day, like a hundred years ago, you could build a simple game much easier with Python since it doesn't use coding like other software language, such as semicolons, commas etc. but more (in my mind) like shorthand. One word becomes a phrase etc. but as I said it's been years, and it has been around for thirty years. It was installed in my old Windows 98 pc long after using 3.1 or 3.5 Windows and yeah, I messed around with it, some. ETA: It doesn't matter in this thread whether they use Python or something else, some games use Java, what matters is how many years are we all willing to wait and wring hands for things that may never happen. Unless they intend to up the number of EPs, free patches, and GPs in the next three years, one a year or maybe two packs a year isn't going to bring a full game and the depth they were back in 2004. There would have to be some major production increases in content and code.