Forum Discussion
7 years ago
"IngeJones;c-16774224" wrote:"Cinebar;c-16774196" wrote:
I missed the stream, I can't blame you but it just seems waiting on three more years to get stuff we saw on day one in the other games sort of sometimes gets very annoying. :D
Except I have a feeling that if Greg stays on the job and is allowed to get on with it, the build tools could well eventually surpass what we've had before. Already we have (with minor shortcomings) apparently real light ray plotting, height changing windows and changing roof overhangs. Although we don't *yet* have CFE (and he says he's still trying to find a way to bring that) we can make one level overhang another which we couldn't before, and don't have to have "dummy levels" like we used to, since terrain can be brought up close underneath higher levels - that was never possible before in 1,2 or 3.
That is breaking news! I'm happy they are finally bringing this to the game, and possibly improving what we had before. Thank you for the information. I just hope the next three years (if it goes on that long) actually helps catch up with the other games' bases or first patches and or first EP features. Guess they didn't mention any neighborhood tools? I know we waited on that version in the first EP patch for TS3 but I sure would love to see that, too. :) I want rid of those pink trees. Lovely, but so tired of them after four years.