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8 years ago
"NorthDakotaGamer;c-16361476" wrote:"Cinebar;c-16361433" wrote:"NorthDakotaGamer;c-16361348" wrote:
@Cinebar
But those were NOT valid ways around the attacks. I never allowed my sims to research, talk about, or interact with vampire npcs WHAT-SO-EVER, and still has 2 attacks every sim week along with nightly knocking visits. The garlic option never worked as well, no matter how much was planted around every entery to the sim's home.
What mods do you have installed? Because in WB, WC or anywhere else if I didn't study vampire lore no other Sims saw any vamps, and if a vamp I turned knocked on my door, I simply ignored them. No big deal, I often ignored the welcome wagon and other townies from next door.
Only had MCCC installed when this all started. I never used any other other mods until after looking for a solution to squash attacks and visits. This even occurred after removing my only mod. It was like the game was forcing me to hate that lifestate. I quit playing until I found a mod to elimiate what I hated. If the visits and attacks were able to be seldom to almost non-existent that would have been better for my gameplay style. I am thinking I was not the only one who had the too frequent attacks/visits issue.
Well, I have no idea if that big script mods changes things, maybe it does or maybe it doesn't but the player triggers worked perfectly in my game mod free. And I have to blame mods if it didn't work right in yours. Because I can honestly say this pack worked exactly as it should all player triggered and the way to avoid them worked, too, in a vanilla game. And now it's nerfed possibly because of mods. (Complaints from those who use mods).
ETA: Vistors were always a part of this game day or night..you simply ignore them. But I assume 'visitors' reg townies were also nerfed months and months ago since in a vanilla game I had none last year.
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