"PenguinFoop;c-17916329" wrote:
I'd love to see videos from some of you "Mod the Worlders" to see just how the mods make the so much better and how you couldn't play the game without them. Since I've never used mods but still thoroughly love Sims 4, it seems bizarre to me that mods are so much needed to make it fun.
This is not meant to be a criticism of anyone. I'm truly curious about it. So if you can share some videos, I'd love to see them!
This might be a bit long-winded, but...
I like to create stories, and mods give me more control and more options for the stories I want to make. I'm a huge control freak when it comes to my "creations" so mods are a must-have. I also use a handful of "no autonomy" mods to quell annoying and excessive actions sims do.
MCCC is a great mod for giving me control of my world. Story progression doesn't exist in the vanilla game, and MCCC gives me the ability to have my townies get married and have children. I love having my townies actually have lives and children and watching them grow old alongside my families. The world feel so bland to me without story progression. MCCC also allows me to disable situational outfits (and I use Sim Spawn Overhaul and NPCC to stop the ones MCCC doesn't) because I find situational outfits immersion breaking (and outright stupid, imo). I also have the ability to customize my sims lifespans and increase their cost of living. That's just a drop of what I use MCCC for. Having more options and more control of my world and my sims is something that is important to me and an unmodded game just doesn't give that to me.
I use other mods to stop NPCs from being generated because I want to use the sims I created instead. Why is this not an option in the vanilla game? I use a mod to stop random NPCs from joining my conversations on a whim. Why? Because it annoys me and ruins conversations and I don't think it's realistic when they do it. I use mods to stop the emotional walks. Why? Because I hate them, especially the confident and energized walks. I use quite a few mods to change design choices that annoy me.
But I also like to use several big gameplay mods that ADD to the game. Meaningful Stories is so important to me because I'm not a fan of the emotional system. I hate how the game floods my sims with positive emotions and completely overwrites anything negative. I want my sims to FEEL something when a loved one dies, not be happy because they just had a tasty meal and a good workout. Wonderful Whims gives my sims actual attraction toward other sims, and that helps me with the stories I want to make. It also adds periods and ovulation, which I hate in real life, but love in game because it adds to realism. I'm also using a mod (Healthcare Redux) that gives my sims more illnesses to treat, chronic conditions like anxiety and asthma, and allergies to pets, dust and bees. It also gives my sims the ability to have prenatal visits when pregnant, and the chance to develop pregnancy complications.
I understand these aren't features everyone wants, and that's perfectly fine... but that's why mods are great to me. Mods give me the options to have the things that I want (or don't want). Mods are the tools I use to craft my world and create my stories. I have them available to me and I'm going to use them.