"Mogop;d-966379" wrote:
So I was testing the absolute mayhem that can result from having a club gathering of Spellcasters where Cast Spells is a club activity, on a community lot. My two active sims were flinging spells left and right, when one of them cast Duplicato. I ended the play session there, with the club gathering active and temporary clone around. Next time I launched the game I switched households and now the clone is doing walkbys in the neighborhood. Will they automatically disappear like they normally should, if you switch households? :#
The same thing happened to me, I also made spellcaster clubs. All the bookcases in the magic realm ended up burned, I loved that.
The duplicates seemed to stick around and not disappear in my game as well.
The worst thing is that MCCC made me pay child support them?? (I have this setting enabled).
They also appear in the family tree normally. So I suppose this is a bug. But luckily it's one that can be fixed easily. Whenever I see a clone that I don't need walking around I use MC to delete them. Or if I need to do it and they're not around I look up their name from the family tree and I summon them, then delete them.