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Sharooonia's avatar
Sharooonia
Seasoned Ace
7 years ago

Dying Population?

What does everybody do to deal with the dying population in your games? I've been playing the same game for quite a while now, only one family and it's just been a realization to me that all the houses in all the different worlds apart from a few that I placed sim families into are empty, even the cheap houses are empty, all the sims have died of old age and not been replaced. I do have the "Fill Empty Homes" option checked but it seems like it's not working.

Do you repopulate yourself or just leave it?

40 Replies

  • What I do is every once in a while go into manage households and give the premades husband's and wives and then after a little while a baby. Keeps the generations going and my town populated.
  • "Sharonia;c-16997517" wrote:
    "Stina1701A;c-16997506" wrote:
    I always play with aging off except in the household I am currently in but then I play rotationally with over 20 households and everyone I care about age at the roughly the same pace except a few households (premade) and all the homeless npcs and townies. That means that my families will always have neighbours and distant and not so distant relatives in world. If I were to play only one household I'd use the MCCC thing, probably.


    Oh I didn't know we could turn aging off for everybody except the family that we play. I wish I had done this so all the popular townies hadn't died. I miss the goths and other familiar faces. I wish it was possible to add them back without restarting a new game. :'(


    @Sharonia You can add them back, you just need to go on a new save and save them to the gallery, then you place them again in your game. I woudl recomend you cheecking out the official Maxis gallery, they have so many new famileis there, some are recreations from Sims 2, some from the pack trailers, etc...
  • I used to manually go in and add gallery sims in cas as spouses spawning kids to keep lines going. I found if a house isn't cheap enough for brand new CAS sim budget no one ever moves in. Only my budget homes regularly get new owners when the current dies.
    I've recently got mccommand though and let townies progress
  • see this is my problem as well. i recently started using MCCC as people have said it can help keep up the population. i dont know if its just me not knowing how to use it properly or not but the babies in the game are not aging up by themself! i have to where mccc will make new pregnancies every saturday in the game for the npc, and i have aging on for npc, but the babies are not aging up and one family now has 2 babies!
  • The *idea* behind how they set it up is a good one. Giving us the ability to fill empty houses or not, age the entire town or just our Sims or neither. But it obviously doesn't work right and needs tweaking. I just noticed last night that all the houses in my game were still empty (but there's tons of townies in my game's library that I see walking around town). I ended up turning on free real estate and putting some of those townies in houses. I also grabbed all the original pre-mades and some Sims 2 families Maxis added to the gallery and placed those.
  • I've seen the way that "Fill Empty Homes" works explained on Answers HQ.

    Each week, the game will fill an empty home - but only in the current neighbourhood you're playing in. So if you never play in any of the other worlds or neighbourhoods in each of the worlds, you won't see anything happen.

    I play rotationally, so this seems to suit that.

    Source: SimGuruIcarus
  • "Galactrix;c-17007980" wrote:
    I've seen the way that "Fill Empty Homes" works explained on Answers HQ.

    Each week, the game will fill an empty home - but only in the current neighbourhood you're playing in. So if you never play in any of the other worlds or neighbourhoods in each of the worlds, you won't see anything happen.

    I play rotationally, so this seems to suit that.

    Source: SimGuruIcarus


    Maybe that's what it's supposed to do, but I'm two generations in playing on long, with a vampire family, in one neighborhood the whole time, and my neighborhoods all just died and stayed empty.
    And, if they ever fix the issue, they should make it so it fills an empty house in each neighborhood, not just the one you are living in. So that there will be neighbors if your vampire wants to troll the hood for food or if you decide to move there.

    Edit: It just occurred to me that this is possibly related to the furniture. I don't know for sure, but I read somewhere else that someone leaves toilets out of their houses so they won't get filled on purpose. All the houses in my game that had previously had pre-mades in them, were empty of furniture after the families died. So perhaps the game isn't putting people in them because there aren't any toilets??
    I hope they don't need them if you aren't playing the family, because I didn't bother to re-furnish the houses when I put families in them. lol.
  • > @lisamwitt said:
    > Galactrix wrote: ยป
    >
    > I've seen the way that "Fill Empty Homes" works explained on Answers HQ.
    >
    > Each week, the game will fill an empty home - but only in the current neighbourhood you're playing in. So if you never play in any of the other worlds or neighbourhoods in each of the worlds, you won't see anything happen.
    >
    > I play rotationally, so this seems to suit that.
    >
    > Source: SimGuruIcarus
    >
    >
    >
    >
    > Maybe that's what it's supposed to do, but I'm two generations in playing on long, with a vampire family, in one neighborhood the whole time, and my neighborhoods all just died and stayed empty.
    > And, if they ever fix the issue, they should make it so it fills an empty house in each neighborhood, not just the one you are living in. So that there will be neighbors if your vampire wants to troll the hood for food or if you decide to move there.
    >
    > Edit: It just occurred to me that this is possibly related to the furniture. I don't know for sure, but I read somewhere else that someone leaves toilets out of their houses so they won't get filled on purpose. All the houses in my game that had previously had pre-mades in them, were empty of furniture after the families died. So perhaps the game isn't putting people in them because there aren't any toilets??

    my babies are not aging up, kinda wondering now if i put kid potties in the houses if they will age up!
  • SmokyGlo's avatar
    SmokyGlo
    New Spectator
    7 years ago
    Thanks everyone. I have learned some new ways of doing things in gameplay thanks to you all
  • "Smoky1967;c-17008033" wrote:
    Thanks everyone. I have learned some new ways of doing things in gameplay thanks to you all


    Same for me. I've decided to play rotational with aging off for anybody except the active household. I usually only play one family in my game so now I'm actually quite excited for a new way of playing. Thanks everybody for all your replies. It's been very helpful indeed. :)

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