Forum Discussion
11 years ago
EA says they are listening to us. I feel like one hesitation with toddlers is that they feel they can't do that many hours of development without showing a direct monetary gain, but if the charge for toddlers, fans will be uproarious. (breaking the 4th wall here) "EA, if you really are listening: here's the closest you are going to get to a perfect solution:" The Sims 4: Family Life expansion pack. Before release, a free update patches in toddlers with very basic functionality, similar to what they had in Sims 2 base game. This pleases fans (like myself) who have been dying for this life stage and believe it should be free content. Then the expansion pleases EA corporate by strongly encouraging family play fans as well as non-family play fans to buy it by including:
a) lots of toddler content: clothes, hairstyles, play pens, rocking horses, toys that toddlers and children can play with together that increases multi-toddler/children interactivity, more feeding options for toddlers with high chairs (you could even do some other expansion tie ins like sims with high wellness skill could make their own baby food), changing tables, kidde pools, sprinklers to play in (which can also be used for kids and to water plants), little tricycles, etc.
b) more activities for children: ballet/hip hop dance lessons, merry go rounds, peer interactions (play tag, cops and robbers, hide and seek, play doctor), more toys, trampolines, slides, swings, pool slides, diving boards, bicycles, skateboards, etc.
c) more part-time jobs for teens and an education career for adults
e) PETS! and all that comes with that including interactions between children and pets and toddlers and pets and a veterinarian career
f) new trait: natural nurturer and skill: nurturing (applies to children & pets) Parents could become stressed or angry with children at first (unless they had certain traits) and as they had more positive interactions with them their nurturing skill would increase allowing more interactions to open up, skills to be taught to toddlers and children faster, and more positive emotions to come from those interactions.
"Ok EA who is listening, please?" I'll buy the expansion and be a loyal customer for the rest of your franchise, as I have been since the Sims 1, and I'll know longer feel limited to only playing single adults. :)
a) lots of toddler content: clothes, hairstyles, play pens, rocking horses, toys that toddlers and children can play with together that increases multi-toddler/children interactivity, more feeding options for toddlers with high chairs (you could even do some other expansion tie ins like sims with high wellness skill could make their own baby food), changing tables, kidde pools, sprinklers to play in (which can also be used for kids and to water plants), little tricycles, etc.
b) more activities for children: ballet/hip hop dance lessons, merry go rounds, peer interactions (play tag, cops and robbers, hide and seek, play doctor), more toys, trampolines, slides, swings, pool slides, diving boards, bicycles, skateboards, etc.
c) more part-time jobs for teens and an education career for adults
e) PETS! and all that comes with that including interactions between children and pets and toddlers and pets and a veterinarian career
f) new trait: natural nurturer and skill: nurturing (applies to children & pets) Parents could become stressed or angry with children at first (unless they had certain traits) and as they had more positive interactions with them their nurturing skill would increase allowing more interactions to open up, skills to be taught to toddlers and children faster, and more positive emotions to come from those interactions.
"Ok EA who is listening, please?" I'll buy the expansion and be a loyal customer for the rest of your franchise, as I have been since the Sims 1, and I'll know longer feel limited to only playing single adults. :)
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