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11 years ago
"GrayLady2010;12994658" wrote:
I do remember a Guru saying they didn't want to "shoehorn" in toddlers. Given that the definition of shoehorn in this context means "force into an inadequate space" at this point I'm not feeling good about toddlers ever being in the game.
I agree, bit funny how they said they were going to be in 4 then at the last minute suddenly theres no time, then we get these sorts of exasperating answers.
"GoldenBuffy;12994659" wrote:
Does anyone remember back when I think Living Large was released, over at the official forum they asked us what we wanted to see in the next EP. People posted long lists, and we asked for vacations, pets, super stars, etc. And Maxis listened to us, we got some awesome eps with Sims 1. Then at least a year or so before the started working on Sims 2, again, they asked us what we wanted in a new Sims game. The main things back there were age stages with interactive babies and toddlers. We also wanted our beloved sims more real to us. Maxis, again, rose to the challenge.
And they didn't stay tight lipped about stuff either.
I remember when things looked bleak for Seasons. They couldn't get the coding right and it kept raining inside the houses. They never stayed hushed on that. They made it known. They told us about the problems, that they were working on them but were certain it could happen. Then when it did happen, guess what? They announced it. We are fans and EA/Maxis rejoiced together. That was back when they not only listened to us, but cared about their product. The Sims 2 had the best and brightest working for them and it showed in the quality of the game and the reaction from the Sims community. I don't know what happened to that or why, but I really wish that would come back. I wish they have developers who loved the previous games as much as we have, and want to continue the series further making it better as it continues to grow, not producing a completely new game and calling it The Sims.
I totally agree. It felt like much more of a community then and we felt invested in the sims. They are losing so much of that loyalty being this way.
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