Forum Discussion
4 years ago
Open all career lots - agreed
Hospital - Lets sick sims visit the hospital to get 100% cured. Allow sims to call the hospital when another sim dies for an increased chance of that sims being revived. I think the sim who goes to the hospital if they get revived should have to stay at the hospital for a few days.
Police Station - With the return of burglars our sims will be able to go and report a burglary if they didn't call the police in time, don't have a security alarm, or where unable to fight off the burglar. Sims can also be arrest if caught committing crimes in from other police or if reported by other sims. Ie. Trying to steal (klepto), starting fights, or trespassing on other sims property (having been asked to leave but not doing so). Sims who get arrested have the option of paying a fine or spend a few hours-days in jail.
Science Lab - Sims can visit the lab to go on tours and any sims who have been abducted can go to the lab and report their abduction. Doing so will yield them some money in exchange for being examined. Sims who are impregnated by an abduction can yield more money. Can also ask the scientist help prevent further abductions (for a time).
Home business - agreed. This should either just be a lot trait or a new kind of livable lot like tiny homes and haunted houses.
Hospital - Lets sick sims visit the hospital to get 100% cured. Allow sims to call the hospital when another sim dies for an increased chance of that sims being revived. I think the sim who goes to the hospital if they get revived should have to stay at the hospital for a few days.
Police Station - With the return of burglars our sims will be able to go and report a burglary if they didn't call the police in time, don't have a security alarm, or where unable to fight off the burglar. Sims can also be arrest if caught committing crimes in from other police or if reported by other sims. Ie. Trying to steal (klepto), starting fights, or trespassing on other sims property (having been asked to leave but not doing so). Sims who get arrested have the option of paying a fine or spend a few hours-days in jail.
Science Lab - Sims can visit the lab to go on tours and any sims who have been abducted can go to the lab and report their abduction. Doing so will yield them some money in exchange for being examined. Sims who are impregnated by an abduction can yield more money. Can also ask the scientist help prevent further abductions (for a time).
Home business - agreed. This should either just be a lot trait or a new kind of livable lot like tiny homes and haunted houses.
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