Forum Discussion
EgonVM
4 years agoSeasoned Ace
Some lot trait and challenge ideas here.
'Frequent Illnesses' challenge - This lot challenge increases the chances of sims getting sick.
'Alien Interest' trait/challenge (up to you, people!) - This attracts more aliens to the lot and increases the chances of alien abduction and alien pregnancies. If it's on community lot, simply going there at least once will increase the chance of abduction a little (combined with the chance increase that happens when interacting with aliens and the chances can go high). Paranoid and erratic non-alien sims will get a special tense moodlet while aliens while aliens will get a special moodlet.
'Alien Repellent' trait - This deters alien visitors and aliens will never abduct sims there. Aliens cannot use their special powers there and will get a tense moodlet.
Now, let's say burglars get added along with increased police gameplay. Then I'd propose these traits:
'Secure Lot' trait - This lowers the chance of burglars significally, but it also features a huge chance of getting arrested when your sim is doing a crime (stealing, hacking, spamming etc).
'Hidden Treasure' challenge - According to rumors, the lot your sim lives on has a hidden treasure, attracting more burglars to visit no matter how valuable the lot is. In addition, it attracts guests with kleptomaniac trait or criminal career who can steal from the lot. However, if your sim is lucky, they could find it themselves...
'Frequent Illnesses' challenge - This lot challenge increases the chances of sims getting sick.
'Alien Interest' trait/challenge (up to you, people!) - This attracts more aliens to the lot and increases the chances of alien abduction and alien pregnancies. If it's on community lot, simply going there at least once will increase the chance of abduction a little (combined with the chance increase that happens when interacting with aliens and the chances can go high). Paranoid and erratic non-alien sims will get a special tense moodlet while aliens while aliens will get a special moodlet.
'Alien Repellent' trait - This deters alien visitors and aliens will never abduct sims there. Aliens cannot use their special powers there and will get a tense moodlet.
Now, let's say burglars get added along with increased police gameplay. Then I'd propose these traits:
'Secure Lot' trait - This lowers the chance of burglars significally, but it also features a huge chance of getting arrested when your sim is doing a crime (stealing, hacking, spamming etc).
'Hidden Treasure' challenge - According to rumors, the lot your sim lives on has a hidden treasure, attracting more burglars to visit no matter how valuable the lot is. In addition, it attracts guests with kleptomaniac trait or criminal career who can steal from the lot. However, if your sim is lucky, they could find it themselves...
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