Forum Discussion
Karamazov123
1 month agoSeasoned Ace
- Cottage Living
The gameplay is niche, so I don't use it as much. But I have a blast whenever I run a farm. - Life & Death
It has a fun aesthetic, the BB/CAS is solid and unique, a lot of fun gameplay elements, the world is ironically more alive than most others, and it feels complete. It's become my benchmark for how packs should be done going forward. - Growing Together
Milestones are huge, the infant gameplay is a lot of fun, the social compatibility system was well-done, family dynamics add some depth, it's filled with fun gameplay objects, I love all the small changes and additions to life states. My biggest complaint (aside from the fact that some of this should have been in the basegame) is that some of the features don't appear often enough. But it fleshes out the whole game in a great way. - Cats & Dogs
It has Brindleton Bay. It missed on a lot of things, but you know what? Brindleton Bay, best world. - For Rent (Tentative)
Ignoring the save corruption for a sec, it's a game with a strong aesthetic, fun gameplay additions, a great BB/CAS, a world filled with culture, some nice gameplay objects, and a lot of things to do. I barely touch most of it outside of the BB/CAS, given all of the bugs. But if they're ever fixed, I'd be playing with it a ton more.