"ClarionOfJoy;c-17188225" wrote:
"JoAnne65;c-17187884" wrote:
"ClarionOfJoy;c-17187866" wrote:
"Simburian;c-17186059" wrote:
I just wish Simmers would not keep asking why one likes what and why all the time. It gets tiring. One just does. That is all.
Why is it so hard for TS4 simmers to describe what and why they like the game? All the other TS1, TS2 and TS3 simmers easily can. They can go on for pages and pages!
Actually I love it when people ask that. They can’t ask often enough, I love to elaborate on that subject, what I love about this game.
People don't even have to ask me about what and why I love TS3. If I find an opportunity to sing its praises anywhere on this forum, I just go ahead and do it! I think it's the enthusiasm of the TS3 community that keeps the game going and adding more players to its numbers. The game is so flexible and allows the most creativity - this is why there are still a lot of wonderful worlds, lots and other great and unique CC still being created for it.
There is a thread about suggesting a cruise ship world for TS4. I just posted about a cruise ship that was already made for TS3 made in CAW and the lots built on it by another TS3 simmer. In TS4, simmers have to ask to get things made, but in TS3, the tools for it are just so powerful and flexible that it just encourages the most amazing creations like the cruise ship and the matching lots for it!
That's another thing that I love about TS3! The devs for it gave us amazing tools so that we don't have to ask and wait for them to make it for us - we can just go ahead and create it ourselves! This is especially thoughtful of the devs because they knew that TS3's run would only last 4 years or so. Giving us these tools allowed for the game to continue to grow and evolve past that!
I think this nails the difference between players (and no, there is no right or wrong, just a difference). I notice that I enjoy my game most when I sort of came up with a construction to make it work and when it does in a way (not perfect, but in a way) I’m having more fun than when EA would have just implemented it perfectly and given it to me, working but only in one particular way. I guess that’s the creativity part. The process of being creative being more important than the result as such. When I decorate a house, it’s not so much about being able to show off a result (not that I don’t enjoy that) but rather the whole process of creating it. That part’s where the fun lies for me. Trying to make it happen. Which is why that custom cruise ship world for me will always win from an official cruise ship world, handed and delivered to you by EA. Give me the tools to create such a world.
It’s I guess why parties in the game where I have to do this and that to gain points to make sure my sim has a good time will never win (actually it’s stronger than that, I just can’t be bothered) over going to a party where everyone’s all over the place and all kind of things can happen and regardless whether the outcome will be great for my sim or a disaster, for me it will be a success either way. For me Sims needs to be a bit chaotic. I suppose that’s why the club system isn’t for me.