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4 years ago
They are a pain in the butt to maintain and curate, namely. When I was younger and less tech savvy I was also terrified of malware (although still good to be cautious, I dig around in game files on the regular now so I have a fair idea of what they should look like).
4 is the first Sims gen I could even need mods to keep me engaged and even then my issues would require more of a commitment to fix and maintain than I am willing to put in (I did give it a shot, by the way, and then went back to vanilla). Origin really needs a mod equivalent of the Steam workshop or Paradox's curation. It makes using mods and CC so much more accessible and seamless.
For the record, I do and have modded other games. Rarely extensively, mind you. Usually consoles commands or file edits can do all I could ever really want for the game I am playing. Compatibility mods are a bit of an exception, but I don't typically need a lot (especially when you can brute force some files). Anyway, it just isn't worth it for me.
4 is the first Sims gen I could even need mods to keep me engaged and even then my issues would require more of a commitment to fix and maintain than I am willing to put in (I did give it a shot, by the way, and then went back to vanilla). Origin really needs a mod equivalent of the Steam workshop or Paradox's curation. It makes using mods and CC so much more accessible and seamless.
For the record, I do and have modded other games. Rarely extensively, mind you. Usually consoles commands or file edits can do all I could ever really want for the game I am playing. Compatibility mods are a bit of an exception, but I don't typically need a lot (especially when you can brute force some files). Anyway, it just isn't worth it for me.
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