Forum Discussion
PalabraVampiress
3 years agoSeasoned Novice
I've seen several comments here indicating that they think TS5 will be muti-player and/or more console focused. What makes you think that? I'm genuinely curious. Personally, I have no interest in playing multi-player or console games. I don't like console controllers and part of the joy of playing the sims is that I'm alone and don't have to deal with other people. There are other games for collaborative gameplay, teamwork, or battles/duels. I don't want my sims time to have to correspond to my friend's time zone and work schedule. Part of the fun of the sims is that I can be left alone and zone out when I'm playing it. It's perfect for my little introverted self.
If I'm speculating on where TS4 will go post wedding stories, then I'd have to say that I hope they put a lot of development into much-needed fixes or, better yet, lengthen the development schedule between new releases. I also think they really need to step up their QA. The base game launch was a disaster. Wedding stories was a disaster. Dine out has never worked properly. Remember the Pets add-on stuff pack? All these little cash grabs make it seem like EA is so devoted to sticking to a schedule that they have a habit of putting out half-baked, buggy content and then never going back to properly fix it. There's a lot to love about The Sims, but I think they'd benefit from either leaving more time between packs so that they can really develop them fully OR hiring more devs and QA teams to really make sure that what they do release actually works.
One of the things I've really liked in S4 are the worlds. I love the Snowy Escape world and Sulani! I'd love it if they expanded on some of the occult sims and their worlds. For instance, an Atlantis world for the mer sims would be great. An expanded Sixam that actually has aliens living on it would be awesome. It would be nice if we could check a "culture" box for each world, so that Mer sims would be most likely to spawn as NPCs and townies and whatnot on the Mer world, aliens on the alien world, star wars characters on the star wars world, spellcasters in the spellcaster world, vampires in the vampire world, etc. And maybe the reverse could be available, as well. Maybe a preference against occult sims in non-occult worlds would be a good addition. I'd also like another blank world, like Newcrest, but maybe with the option to choose different backgrounds/set dressings? I'd love it if you could use an interface kind of like the club uniform interface from Get Together to choose a few cultural outfits for each world. I'd also love to be able to set seasonal weather patterns for each world. Townies sometimes spawn up looking kinda silly; having some control over townie clothing options would make worlds feel more cohesive. I feel like TS4 feels pretty complete in terms of gameplay. Where it can really expand and shine, I think, is in adding more and more diverse worlds. Remember how beautiful Egypt and China were in previous games? Why not add something like a Safari world, with fun new animals? Or a river world, like the Amazon? Or a canal world, like Venice? A Greek-inspired world, full of beautiful blue seas and white-domed buildings! A mountain world, like the Alps or the Himalayas? TS4 has some really lovely art design. I would love it if they would expand the worlds so that we have more to explore.
If I'm speculating on where TS4 will go post wedding stories, then I'd have to say that I hope they put a lot of development into much-needed fixes or, better yet, lengthen the development schedule between new releases. I also think they really need to step up their QA. The base game launch was a disaster. Wedding stories was a disaster. Dine out has never worked properly. Remember the Pets add-on stuff pack? All these little cash grabs make it seem like EA is so devoted to sticking to a schedule that they have a habit of putting out half-baked, buggy content and then never going back to properly fix it. There's a lot to love about The Sims, but I think they'd benefit from either leaving more time between packs so that they can really develop them fully OR hiring more devs and QA teams to really make sure that what they do release actually works.
One of the things I've really liked in S4 are the worlds. I love the Snowy Escape world and Sulani! I'd love it if they expanded on some of the occult sims and their worlds. For instance, an Atlantis world for the mer sims would be great. An expanded Sixam that actually has aliens living on it would be awesome. It would be nice if we could check a "culture" box for each world, so that Mer sims would be most likely to spawn as NPCs and townies and whatnot on the Mer world, aliens on the alien world, star wars characters on the star wars world, spellcasters in the spellcaster world, vampires in the vampire world, etc. And maybe the reverse could be available, as well. Maybe a preference against occult sims in non-occult worlds would be a good addition. I'd also like another blank world, like Newcrest, but maybe with the option to choose different backgrounds/set dressings? I'd love it if you could use an interface kind of like the club uniform interface from Get Together to choose a few cultural outfits for each world. I'd also love to be able to set seasonal weather patterns for each world. Townies sometimes spawn up looking kinda silly; having some control over townie clothing options would make worlds feel more cohesive. I feel like TS4 feels pretty complete in terms of gameplay. Where it can really expand and shine, I think, is in adding more and more diverse worlds. Remember how beautiful Egypt and China were in previous games? Why not add something like a Safari world, with fun new animals? Or a river world, like the Amazon? Or a canal world, like Venice? A Greek-inspired world, full of beautiful blue seas and white-domed buildings! A mountain world, like the Alps or the Himalayas? TS4 has some really lovely art design. I would love it if they would expand the worlds so that we have more to explore.
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