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3 years ago
I was doing some research. So around the release of sims 4 a bunch of maxis studios closed down. For a long time there was only one Maxis studio. Now there seems to be 2 Maxis studios (California, US and europe) working on Sims 4. The Europe one is recent so Im thinking we will start seeing maybe an increase in quality or at least a decrease in the time between packs sometime in the future. And the Europe studio is probably gonna work on Sims 5 too. There is another studio in Texas and they are working on a separate Maxis IP. And I think they might be working on Sims 5 too. The California studio is also working on Sims 5.
This is all speculation but you can clearly see it just from ea job postings. Some will specifically say Sims 4 while some say The Sims. And then others don't mention either which probably means it's related to the separate maxis IP. Based on ea job postings there is mostly postings for engineers and designers for sims 4. And designers are usually making the UI and game systems. For Sims 5 there is a mixture with postings for producers, engineers, modelers, designers, lighting artist (I can't remember the specific name). For the new Maxis IP I think there is also a mixture but then also for cloud engineers (for online services).
So yeah I guess knowing this is interesting. I hope the Europe studio starts producing content soon because it seems like the current devs are overworked and understaffed and are struggling to meet deadlines. Also apparently in game you can look at the credits to see the amount of ppl that worked on each pack so you can use that to compare the recent pack to previous ones that launched better.
This is all speculation but you can clearly see it just from ea job postings. Some will specifically say Sims 4 while some say The Sims. And then others don't mention either which probably means it's related to the separate maxis IP. Based on ea job postings there is mostly postings for engineers and designers for sims 4. And designers are usually making the UI and game systems. For Sims 5 there is a mixture with postings for producers, engineers, modelers, designers, lighting artist (I can't remember the specific name). For the new Maxis IP I think there is also a mixture but then also for cloud engineers (for online services).
So yeah I guess knowing this is interesting. I hope the Europe studio starts producing content soon because it seems like the current devs are overworked and understaffed and are struggling to meet deadlines. Also apparently in game you can look at the credits to see the amount of ppl that worked on each pack so you can use that to compare the recent pack to previous ones that launched better.
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