12 months ago
Future of the Sims Franchise & Sims 4 For Rent: concerns
It has been many years since I was active on this platform, but despite that, I have remained a loyal simmer for 10 years now. In the past, my interactions on this platform were often filled with negativity and frustrations about The Sims 4. I was quite young back then, and I aim to provide a more nuanced perspective in this discussion post. I thought it was important to return and share my appreciation and concerns with the management of the Sims franchise.
I am still an active Sims player, but over the years, my focus has shifted towards building Sims houses. In addition to designing buildings, I also spend time updating the in-game worlds to add lore and create interesting dynamics that support the existing Sims 4 lore. Although I continue to create Sims families, I haven't played with them in years. You can view my creations on Origin ID simooon2002.
The Sims franchise has been an outlet for people worldwide for many years, shaping and enhancing lives. Thanks to The Sims, I discovered a passion for architecture and have become quite skilled at designing buildings. This is a passion I am considering incorporating into my future professional life, possibly in real estate. The Sims 4 played a significant role in this journey, and I want to start by acknowledging the strength of the Build Mode in The Sims 4, which offers numerous possibilities. In this thread, I will share some of my creations to express my appreciation for The Sims 4. The in-game scenery where I build my houses has never been so beautiful, clearly demonstrating the effort put into it. Additionally, the Create-a-Sim (CAS) feature is the most versatile it has ever been, allowing your imagination to run wild in creating Sims families.
However, despite maturing over the years, I am still enthusiastic about immersing myself in the Sims world and believe I can continue to enjoy playing with Sims families. Yet, The Sims 4 doesn't provide the same level of enjoyment and possibilities as other games. Personally, I find it disheartening how little gameplay focus there is in newer expansion packs, despite being quite satisfied with CAS and Build & Buy.
I am excited about the concept of The Sims 4 For Rent, but I think it's important to address some critiques. When we compare the concept of this expansion pack to some from previous Sims generations, there is an obvious cutback. While I will likely purchase the game, in my opinion, this concept should have been part of The Sims 4 City Living. It's somewhat disappointing that they want to charge another 40 euros for this, considering that The Sims 4 City Living's primary selling point was the ability to have apartments in a new type of world. Along the new world, the semi-active careers didn't offer anything game changing, in the same way that the Sims 3 Late Night did offer.
Charging 40 euros for basically the ability to have multiple residential options on one lot (bearing in mind that a home and a community lot might not be possible together), in addition to the prior 40 euros for apartments, feels like a questionable game plan. When discussing the entire issue of The Sims 4: Cats & Dogs, Cottage Living, My First Pet Stuff, it seems evident that these packs offer less than those in previous generations while demanding more money.
A common frustration for many is that the Sims Community often tends to be negative. However, my perspective is that seeking sympathy for the developers' hard work isn't a long-term solution, as consumers are primarily concerned with having the best possible gaming experience. As a result, competition in the gaming industry continues to grow, and players are increasingly drawn to alternatives, regardless of how the game developers may feel about it. I'm listing all these concerns because I am worried about the direction the Sims franchise is heading. I believe they are still generating substantial profits, largely due to their near-monopoly status. This might be why the packs are getting smaller to maximize profits. I have heard arguments that this is the best they can do with the limited resources they receive. However, I don't quite understand this argument given the game's ongoing popularity. Therefore, I think this may not be a sound long-term business strategy, as the emergence of new life simulation games that address these concerns and frustrations is inevitable and already underway. It seems to me that in the long run, this monopoly is bound to fade, and The Sims may struggle to keep up with more competitive games. I felt it was important to outline these concerns because, despite everything, I still root for The Sims. This is not meant to be purely negative, and I am open to responses to this critique, as I by no means claim to have the absolute truth.
I am still an active Sims player, but over the years, my focus has shifted towards building Sims houses. In addition to designing buildings, I also spend time updating the in-game worlds to add lore and create interesting dynamics that support the existing Sims 4 lore. Although I continue to create Sims families, I haven't played with them in years. You can view my creations on Origin ID simooon2002.
The Sims franchise has been an outlet for people worldwide for many years, shaping and enhancing lives. Thanks to The Sims, I discovered a passion for architecture and have become quite skilled at designing buildings. This is a passion I am considering incorporating into my future professional life, possibly in real estate. The Sims 4 played a significant role in this journey, and I want to start by acknowledging the strength of the Build Mode in The Sims 4, which offers numerous possibilities. In this thread, I will share some of my creations to express my appreciation for The Sims 4. The in-game scenery where I build my houses has never been so beautiful, clearly demonstrating the effort put into it. Additionally, the Create-a-Sim (CAS) feature is the most versatile it has ever been, allowing your imagination to run wild in creating Sims families.
However, despite maturing over the years, I am still enthusiastic about immersing myself in the Sims world and believe I can continue to enjoy playing with Sims families. Yet, The Sims 4 doesn't provide the same level of enjoyment and possibilities as other games. Personally, I find it disheartening how little gameplay focus there is in newer expansion packs, despite being quite satisfied with CAS and Build & Buy.
I am excited about the concept of The Sims 4 For Rent, but I think it's important to address some critiques. When we compare the concept of this expansion pack to some from previous Sims generations, there is an obvious cutback. While I will likely purchase the game, in my opinion, this concept should have been part of The Sims 4 City Living. It's somewhat disappointing that they want to charge another 40 euros for this, considering that The Sims 4 City Living's primary selling point was the ability to have apartments in a new type of world. Along the new world, the semi-active careers didn't offer anything game changing, in the same way that the Sims 3 Late Night did offer.
Charging 40 euros for basically the ability to have multiple residential options on one lot (bearing in mind that a home and a community lot might not be possible together), in addition to the prior 40 euros for apartments, feels like a questionable game plan. When discussing the entire issue of The Sims 4: Cats & Dogs, Cottage Living, My First Pet Stuff, it seems evident that these packs offer less than those in previous generations while demanding more money.
A common frustration for many is that the Sims Community often tends to be negative. However, my perspective is that seeking sympathy for the developers' hard work isn't a long-term solution, as consumers are primarily concerned with having the best possible gaming experience. As a result, competition in the gaming industry continues to grow, and players are increasingly drawn to alternatives, regardless of how the game developers may feel about it. I'm listing all these concerns because I am worried about the direction the Sims franchise is heading. I believe they are still generating substantial profits, largely due to their near-monopoly status. This might be why the packs are getting smaller to maximize profits. I have heard arguments that this is the best they can do with the limited resources they receive. However, I don't quite understand this argument given the game's ongoing popularity. Therefore, I think this may not be a sound long-term business strategy, as the emergence of new life simulation games that address these concerns and frustrations is inevitable and already underway. It seems to me that in the long run, this monopoly is bound to fade, and The Sims may struggle to keep up with more competitive games. I felt it was important to outline these concerns because, despite everything, I still root for The Sims. This is not meant to be purely negative, and I am open to responses to this critique, as I by no means claim to have the absolute truth.