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Simmerville's avatar
Simmerville
Seasoned Ace
5 years ago

Gardening - can plant quality be cheated?

I'm doing an experiment to gather botanical information for my sims (will go public). I wonder if individual plants can be set to cheated to certain quality levels? I found I can cheat the gardening skill, but evolving all plants in the game to a top level would still take too long to run the projects as intended...

Buying plants from buydebug won't effect quality? Those I tried did not...
  • I'm not sure if anybody else knows this now but there is a way. However, it's pretty time consuming if you have a lot of plants you wish to evolve. It works, as I am currently evolving tobacco leaves to sell. It is also repetitive as it only evolves your plants one stage at a time.

    Shift, left click on the plant you wish to evolve, click on "set gardening state", then you'll want to click on "plant evolution". You'll see four options which include: withered, devolved, on-track and ready to evolve.

    Here, you'll want to click on the "ready to evolve" option. Then you will manually need to evolve your plant, but don't worry, it's part of the pie menu. (you don't need to shift-click for this.)

    I'm not sure if you need to have a certain gardening skill as I have already maxed my skill. If you don't have gardening skill and it doesn't work, I can only assume you'll need it. 

    You'll have to do this on each plant individually (hence it being time consuming) and it only evolves once so you'll need to repeat the process on each plant until you're happy with the quality.

  • On another note... is the Perfect Basil crops bugged? My sim can harvest the basil plant, but the crops in her inventory can not be moved (cursor will not show a hand), and the item info panel (telling value, quality etc) is not showing either. All other crops works as normal, and Basil normal quality used to work, too.
  • "Simmerville;c-17309107" wrote:
    I musrt admit I might have misunderstood the term "growth time", it's easier to understand now that I started the project. I thought different species took different amount of hours to develop from a harvest to the next spawning of crops. But I now realize the growth time means from planting to mature (or first crops spawned). It's very difficult to tell the exact hours from game play because they all seem to spawn at 5 AM and if the plant is not old enough that spawning will wait 24hrs. To most gamers this detail might be less interesting anyway, because if you leave your lot to play another lot, the hour count will probably get affected. Anyway - most scientific projects deal with a ideal setting, don't they? :)


    Ah, okay, I can see how that would be confusing, no worries. :) It's interesting that @sirguylittle has plants producing crops twice a day. To my knowledge that has never happened in my game since the Seasons gardening update patch. It happened before the patch, but not afterward. My plants very, very rarely produce 10 harvestables everyday either. Okay, Sir, fess up, what's your secret to getting such a magical garden? :p

    Huh, I haven't had any problems with my basil plants. I've had that inventory glitch though. It usually is fixed after I close the game for the night and open that save again the next day. You might also want to try repairing the game if that doesn't work.

    @dearie_blossom Okay, so it isn't just my game then, I wondered about that. Thanks for letting me know. *sigh* It's a good thing I can find a workaround for most bugs/glitches in this game and still have fun. There's so many of them that never seem to get fixed. o.O
  • "sirguylittle;c-17311543" wrote:
    "Karababy52;c-17310649" wrote:
    @sirguylittle Ah, okay that explains it then. I'm guessing since your most current update is 1.52, that you perhaps don't have the gardening update that was implemented just prior to Seasons. The latest update is 1.58.63.1010. Also, the Seasons EP does affect gardening in the game. You are correct also about only needing to be in the neighborhood for plants to be ready for harvest at the designated time.


    1.52 is the June 2019 patch, immediately before the one that brought in the new look and well after the Seasons patch. (I can see the changes brought in by the gardening update, for example the changes to evolving.)

    I'm aware of course that Seasons affects what will grow in which season, but don't know if things like weather affect how many harvestables a plant will produce if conditions are adverse, for example if it's raining, or too hot or too cold.


    About weather, I found that during Winter not all my test gardener's plants spawned crops. I thought my sim must have harvested them previously when I was not noticing. But then I realized the crops that actually were in sim's inventory were all Perfect quality. The Normal plant had probably not given any harvestables because the freezing temperature. I know this was 2 sorts of fruit trees, and I think it was Lemon and Pear. It was only one day this happened, probably only one day that Winter was very cold that year. Anyway, my conclusion (although further investigation might be in order) is that lower quality Lemon and Pear will not spawn crops on very cold days in Winter.
  • "Karababy52;c-17310649" wrote:
    @Simmerville Have you patched and opened your game again yet? I'm just curious if the inventory problem was fixed for you. Hope so!


    It was actually fixed the next time I started my game, so no more inventory trouble. I have no idea what caused it, but my pc sessions tend to be rather long, some days more than 15 hrs without rebooting, probably not so smart as a reboot never harmed any software performance...