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PinkBookGirl's avatar
8 years ago

Generational Play-How to keep things interesting?

How do you keep your game from getting boring when you are playing Generation Legacy Challenges?

I am on my 8th generation and trying to come up with ideas to keep things fun. I thought I might make my current heir just focus on skill building (the first time I’ve done that with this challenge).

What about you?

6 Replies

  • I find it's a lot easier if I assign them real personalities :P In my legacy challenge, one of my twins, Kiku, rolled the evil trait--but she did it intentionally, because she knew I favored her sister Hana and thought she would never stand a chance at being heir, so she sabotaged herself. I actually really didn't like Kiku until I started writing the legacy blog and gave her a personality, and then she became so much more likable! When your sims are 'characters' it's fun to watch the story unfold in front of you.

    But you're at the gen 8 point now! Homestretch! You can do this, don't give up!
  • @ThePinkBookGirl - Wow, generation 8...that's impressive. I tend to play legacy challenges that have some type of theme or is goal based. Like right now, I'm playing the Not So Berry Challenge....& for me I can't get bored as there's so many goals to complete in what I consider a short time frame, plus keep the storyline going. Perhaps, since you're in generation 8...is there anything in the game that you haven't tried, such as running a restaurant, owning a retail shop or running a vet clinic? Or perhaps if your Sims are rich, reduce the funds to very low & make them start out from scratch & work their way back up?
  • sweetonsims's avatar
    sweetonsims
    Seasoned Veteran
    8 years ago
    Where can I find that generation legacy challenge?Let Kiku be the meanest sim ever and see if you can get the whole town to dislike her.
  • Wow, eight generations? I don't think I've ever made it past 6. Some things I did to keep things interesting.

    - One story I played was that my teen Sim's parents let him go backpacking through Windenburg for the summer. I turned the Fyers house into a youth hostel and moved in some teens and young adults from the gallery. I didn't move him out of the legacy home, I just got the Always Welcome trait/reward so there were no issues with him showering and sleeping there. I left the rest of my Legacy Sims at home. They did their thing, aged up, went to work, etc. and I just stayed in Windenburg with my teen sim. He met a girl, fell in love, it was so cute. It was fun to sort of take a break from the legacy family - none of the usual homework, school, work, cooking, etc. My Sim stayed there for like two Sims weeks.

    Also, something I'm playing right now that I've never done. Created a broken home - My Sim got divorced. Her kids have to spend the weekends with Dad and his new girlfriend. They do not like her. And their real mom is much more interested in getting her groove back then parenting - she's hitting the club, bringing home random guys, throwing parties, drinking, she got fired so money is tight. It is not pretty.

    You could have a teen run away. I did that once - I let the teen fend for herself for a few days. She had to sleep in a tent or at this gross homeless shelter I found in the gallery. I put it in a sketchy neighborhood next to a prison. lol. Spoiled brat came back after a few days a brand new kid.

    I just tried to think of things in regular families that make things interesting and play that out in my game.
  • Well there are always little things one can do to make it fun to stick around, personally I usually do okay just playing but I had a small legacy with different things, it was a bad decisions legacy with the Howards I believe I eventually hyphenated the name.

    1st gen no real jobs only collected items, and the mother was a klepto so she was usually gone working on mischief to steal better items slowly I built on their fenced in bathroom shack area while having a baby until they were full the kids slept outside for a while since I couldn't always close rooms in.

    2nd gen I moved out the first born and let them have another child, I picked a spawned in townie that was good looking and he was her roommate first night in they went out drinking when they had work and tried to have a child.

    3rd gen I had the eldest again move out and I just made a family with an guy first night in he was out walking I think he was coming for the welcome wagon or was just walking by immediately had a kid with a complete stranger. They didn't stay together had a guy who had a child with another woman eventually get with her.

    4th gen he had several baby mamas, eventually stealing Bella from Mortimer breaking up her family though she died after their daughter was born..that is I killed her.

    5th gen she dated two guys Akira and a townie, and had seven kids between them eventually she had a house with both right next to one another raising their kids.

    That was the end of the family....fun times.
  • I just start creating drama or create a personality or storyline based on how I have been playing. I think I am on the 6th generation of a family. The last generation I got super overwhelmed because I was trying to play each child (3) from the previous generation and their lives. The actual "heir" I didn't give a lot of time to. She wasn't interesting to me when she was younger because her older sister had a really bad relationship with their dad and their mom died when they were young. The older sister got kicked out and disinherited when she was a teenager, and her struggle to make ends meet with her farm and farmhouse were way more interesting. She couldn't be the heir though because she wasn't living on the lot and I wanted to keep the family house, so I had the younger sister be the heir. She developed the irresponsible trait, so I couldn't get her a job. At this point, the family (who has roots as a crime family) had slowly lost the fortune their founder and first three heirs had made. Their "property taxes" were too high and they were only staying alive because the current heir (father of the irresponsible girl) was a hall of famer. After he died, she made ends meet by writing books. Since I was playing both her siblings households too, I kind of just had her get married and have a kid and didn't play them. By the time her son was a teen they had no relationship and barely any family pictures, so now in my story he didn't have a very happy childhood. Now he is my current main character because all his cousins are boring haha. So now I am trying to create a good storyline for him.

    ANYWAYS TLDR. If you stray from your main heirs, it's still fun to play other people in the family until you get inspiration! I just like to make up stories that don't always translate in the game but in my mind there is a lot more going on!

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