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- konansock7 years agoRising VeteranGet Together comes with the largest world for the Sims 4 even to now, with fleshed out premades and world settings. The club system is so versatile and powerful. The nightclub and bars are more lively with Get Together, and a new (but buggy) cafe venue is also really nice. Plus there are a bunch of activities added like DJing, dancing, diving, foosball, darts and arcade(the arcade is plum huge though).
Get to Work has three really fun active careers but except the Scientist one, the other two have barely any replay value, they’re repetitive and so linear. The retail store is great for shopping or setting up the world, but it’s less fun running one. Aliens... they’re so minor, they are nothing compared to the well-done vampires. The baking skill is handy for running a bakery but then there are only three small neighborhoods and a secret neighborhood...
TL;DR. Get Get Together. - I would like aliens but clubs seem more in my storytelling side. I like both ideas so much!
- IDK because I rarely use any of the stuff included in both eps but Winderburg is amazing
- get to work has more in it
"comicsforlife;c-17053770" wrote:
get to work has more in it
How so?"Chazzzy;c-17053786" wrote:
Get Together strictly for the closets.
I heard you can woohoo in them and children can play in them but anything else?- Daephene17 years agoSeasoned AceI had no interest in Get Together when it first came out,and just bought it in February. Now I'm playing a rotational save and I love the club system for helping me keep my different households in touch. Also I had either not known or forgotten about the dart board, foos ball and arcade objects. Yay for group fun activities! Windenberg is pretty and I love some of the families it came with.
I've had Get to Work since it came out or shortly after. The three playable careers are fun for a while, but they get a bit samey. Owning a business isn't nearly as robust a system as in Sims2. I tried it for like one sim day and got bored. I do plan to try again and see if it was just me. There are only four new lots to put retail stores on. It's nice to have aliens back but they aren't as fleshed out as the vampires.
So I guess, Get Together pleasantly surprised me with how much I like it while Get to Work sounded more like what I wanted but didn't quite live up to its potential. I still want my Sims 2 style businesses back. I'm glad I have both but I'm probably using Get Together more regularly except when I'm playing one of the GTW careers. - Anmirla7 years agoSeasoned AceWhen I first got it, I wasn't impressed because I didn't realize the potential, but Get Together is very versatile. It's a hidden gem.
I don't care about "clubs", it's the benefits that draw me in. I start family or household "clubs". The household is usually at home doing normal stuff and I set the activities so that they get credit for those everyday actions. It quickly builds points for perks.
Rally the Troops increases hunger, bladder and energy by 1/3 of the bars. I start another gathering after a Sim has left the home lot to take care of business elsewhere only to come back and the rest of the household has done nothing productive or has woken from sleep to "care for self". :/
There is a perk that helps with faster promotions.
Skill perks are always welcome for faster skilling/homework.
The mood perks are great if for fulfilling aspiration goals (i.e. homework while focused 3 times, playing on jungle gym while playful).
Now...
When (or if I should really say) they introduce more Occults, I will definitely be raisin' the clubs! I can currently create a Vampire brood, but it just doesn't seem right without a Werewolf pack and a Witch coven where I can pit them against each other or maybe go against their nature and we all just get along...maybe... - Get Together would be my choice. The club system is actually really fun.
Get To Work I only like for the police and doctor careers even though I've never played them yet. I just like the option to have more 'normal' careers. "queenvortex808;c-17053771" wrote:
"comicsforlife;c-17053770" wrote:
get to work has more in it
How so?
well you can make stores for your sims to own or shop in and you get three jobs you can go to with yours sims and you get a hospital for your sims to go to when they have there babies yours sims can be abducted by aliens and come back pregnant and you get a baking skill
and illnesses sadly your sims can not die from these or go the hospital for it
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