Forum Discussion
256 Replies
- the one that makes ghosts scare sims qut of the house celsims
- Babykittyjade5 years agoSeasoned Ace
"CelSims;c-17767099" wrote:
My other thought is a haunted house lot trait, (Island Living spirit lot trait with Kodama appearing instead), as she seems happy to see them rather than be getting rid of them.
She does look pretty happy...☠☠☠☠ - Loanet5 years agoSeasoned Ace
"Nekomata19;c-17767101" wrote:
Maybe they work like human ghosts--green means they're happy/good, and maybe if they're red they're angry/dangerous?
Maybe the emotion you are affects the ghosts you summon, and you can make your house (or that room) haunted with those emotions of ghosts, and when you talk to them, they affect your mood?
Stuff like that actually happens when you summon ghosts on Ouija Boards... "drake_mccarty;c-17767032" wrote:
"SimmerGeorge;c-17766986" wrote:
Can I ask what the point is in making happy haunts a stuff pack? I don't see how people crave supernatural looking outfits and objects more than actual supernatural gameplay. Stuff packs come with just one gameplay feature so the whole supernatural gameplay idea is basically wasted.
Because the knitting pack clearly flopped hard. I don’t recall the runner up from the first time ever being made. No other explanation.
I really don't think Nifty Knitting flopped. I think that occult players were just loud enough to get what they wanted. I don't remember anyone being loud about anything else other than Laundry in the previous CVSP.- SimmerGeorge5 years agoSeasoned AceI really hope the spirits aren't just friendly Casper ghosts or angry ghosts that just break your plumbling. Why can't we have a real haunted house experience in this game, with startling, fear and death by fright?
- Ideally, I want this to be a game pack and then get an expansion pack akin to generations for family players. I'm both myself and don't think one should have to get less for the other to get more. There is no reason they can't do both, AND still have another EP come out that caters to the players who don't care for family play or occults, and still give them a few stuff packs to boot.
We usually get at least two EP, two SP and a GP. Plenty of room to show everyone a little love. - dianed4855 years agoSeasoned AceGotta say, I like that fireplace.
"EliasVersace;c-17767090" wrote:
And we have a larger image:
https://i.imgur.com/UP5Gxfc.png
Source: Simlish4 on Twitter
Haunted House painting on the right. Looks like new curtains with red ornaments on the left. I'm liking that wallpaper. - dianed4855 years agoSeasoned AceThere's already a haunted lot trait but I'm still trying to find out what it does.....
"CelSims;c-17767099" wrote:
My other thought is a haunted house lot trait, (Island Living spirit lot trait with Kodama appearing instead), as she seems happy to see them rather than be getting rid of them. - ADashofAsh905 years agoSeasoned AceI personally am looking forward to this. I just hope it has a decent amount for a stuff pack--really should have been a GP.
"Forgeron;c-17767134" wrote:
"drake_mccarty;c-17767032" wrote:
"SimmerGeorge;c-17766986" wrote:
Can I ask what the point is in making happy haunts a stuff pack? I don't see how people crave supernatural looking outfits and objects more than actual supernatural gameplay. Stuff packs come with just one gameplay feature so the whole supernatural gameplay idea is basically wasted.
Because the knitting pack clearly flopped hard. I don’t recall the runner up from the first time ever being made. No other explanation.
I really don't think Nifty Knitting flopped. I think that occult players were just loud enough to get what they wanted. I don't remember anyone being loud about anything else other than Laundry in the previous CVSP.
I love knitting irl so im still really happy we have it as hobby option in ts4 even if pack could have been even cooler with more unique knitty items it is one of my faves in whole game
but I am also very much occult player so I absolutely weep at not having happy haunts in full glory
in voting i voted crafts first because it felt more like stuff pack content to me
(you know stuff pack about making stuff just makes sense)
i was hoping they would eventually turn happy haunts theme into some bigger occult pack where we could really get into the gameplay aspects but clearly no they making me sad again trying to fit it in stuff pack