Simmerville
2 years agoSeasoned Ace
Glasses should not be accessory
I mean, regular glasses should be based on the *need for glasses* rather than some kind of jewelry.
My sim needs glasses, so I added glasses to all his outfits - except a very few like sleepwear. But when he changes into his career uniform he suddenly no longer needs glasses. I wish the career outfit would just copy the glasses version from say everyday. Many ppl actually starts using glasses because they could not work otherwise. Ironically work is the only place in a sim's life where glasses are not needed...
This could easily been sorted out by adding a *needs glasses* trait. Would be top if it was somehow genetic, but we could also just add or remove it as we like. If the trait is active, a sim should even take longer to read, protest while watching tv or playing chess etc. - I'd love some consequences added to this.
But basically, I wish to add glasses to my sim's working uniform - is there a way to do that?
My sim needs glasses, so I added glasses to all his outfits - except a very few like sleepwear. But when he changes into his career uniform he suddenly no longer needs glasses. I wish the career outfit would just copy the glasses version from say everyday. Many ppl actually starts using glasses because they could not work otherwise. Ironically work is the only place in a sim's life where glasses are not needed...
This could easily been sorted out by adding a *needs glasses* trait. Would be top if it was somehow genetic, but we could also just add or remove it as we like. If the trait is active, a sim should even take longer to read, protest while watching tv or playing chess etc. - I'd love some consequences added to this.
But basically, I wish to add glasses to my sim's working uniform - is there a way to do that?