Forum Discussion
8 years ago
"MidnightAura;c-16199430" wrote:"jackjack_k;c-16199418" wrote:"@MidnightAura;c-16199307" wrote:
I wish they would stop talking about toddlers and pools and act like giving them free was the most generous act ever. It isn't. As said already it's base game content that should have been there at launch. As already mentioned the Sims 3 had more than one expansion a year and it shows. From the interview Grant implies they are making more content for this game then previously. All I see is expansions being served on a smaller plate with key features being served as separate dishes.
They’re not. They are reminding people they were free, not paid for DLC, because everyone assumed they would be paid DLC.
Also, Redwood are technically making more content than ever before. Salt Lake City made some of the EP’s, all of the TS3 store, and some of the Stuff Packs.
Take away the Salt Lake content, and the output from Redwood is 8 Expansions, and a few Stuff Packs (4 out the 9 that were released).
Salt Lake City isn’t Maxis. So Grant is correct.
As I said stop reminding people EA gave us base game content we had enjoyed previously free of charge. Had they given us something free we had previously paid for like I don't know weather I could understand it. (Note I don't expect weather for free)
So output from Redwood is 8 expansions previously, expansions we have had this iteration, what 4? And a number of stuff packs. Still don't agree that's more content then previously. If we were getting more content why are so many unhappy with how thin expansions are? If we are getting more content than ever before why are people complaining there's nothing to do in game?
Actually there has always been complaining in the game for content when we have only gotten 4 eps for more content. Most people don't start feeling like they ever have enough - especially at the half way mark of a series. Stuff packs came about in the Sims 2 because of the complaints of lack of stuff in Sims 1 - lol. Sims 2 complaints even with Stuff packs got us the Sims 2 store 3/4ths through development of the game to quell lack of stuff complaints - and for Sims 3 they kept the store going from the beginning - eventually adding another ep team to their store studio in Salt Lake City.
So no matter what Sims game it is people always complain of lack of stuff even when they added game packs for this games - people still yell empty game - not enough content. It never changes. LOL.
I think the issue is people compare what they have when the former game ended to what they have at present - and can see where they get the emptiness - as most of us cannot believe we ever felt the other games were ever empty. As one who has been on the forums since the first game - I can tell you first hand - that same old posts - with just a lot more new faces saying the same old things pretty much.
It is funny how the Sims never seem great to players when it is a game in production - but let it end and a new one begin - and suddenly that other game becomes the greatest thing ever - and the new game is a mess. I have seen this happen 3 times - actually 3 and a half - as people didn't start on Sims 1 with complaints - they were mostly amazed - but by the third year - then the complaints started. Of course not like today - there was not really a lot of simmers on the Sims 1 forums - except for Simsday (Thursdays was officially Simsday) - when we often got new stuff, or visits with staff (Will Wright even, now and then) then simmers showed up - but daily numbers other wise was pretty small most days - until early in the third year and people wanted more stuff or changes - like kids growing up, kids and parents not working or going to school 7 days a week. Slower game clock was a huge complaint - time moved to fast. Oh and aging. People wanting magic and witches... etc, etc. University. Stars.
Like the old saying - What goes around, comes around. That never changes.
Yep - as usual the forums always do - eventually feel like... well, home. LOL.
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