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- graventh88 years agoSeasoned AceI don't think they'll patch in cars, that means reprogramming the moving decor cars in the background to make them usable by neighbors, and they won't re sctrach how cars are implemented for us..its EA and it's "too hard" for them ^_^
"jackjack_k;c-16199418" wrote:
"@MidnightAura;c-16199307" wrote:
I wish they would stop talking about toddlers and pools and act like giving them free was the most generous act ever. It isn't. As said already it's base game content that should have been there at launch. As already mentioned the Sims 3 had more than one expansion a year and it shows. From the interview Grant implies they are making more content for this game then previously. All I see is expansions being served on a smaller plate with key features being served as separate dishes.
They’re not. They are reminding people they were free, not paid for DLC, because everyone assumed they would be paid DLC.
Also, Redwood are technically making more content than ever before. Salt Lake City made some of the EP’s, all of the TS3 store, and some of the Stuff Packs.
Take away the Salt Lake content, and the output from Redwood is 8 Expansions, and a few Stuff Packs (4 out the 9 that were released).
Salt Lake City isn’t Maxis. So Grant is correct.
What exactly is the purpose of reminding people that they were free? They weren’t free, they required purchase of the base game just like Sims 2 and 3 with the distinction that we actively had to wait for said content to be created for Sims 4. Toddlers took over three years to be added.
You are right that the studio is making more now than they previously were, but that’s not necessarily a good thing. They are making more stuff, with about the same level of staff probably even less per team when you break it down. Consolidating all development into one location has its positives, but it’s resulted in less stuff coming out for the game in general. It also hasn’t helped in regards to bugs, as this game still has a ton of bugs.
All in all, Grant is not one of the developers I want to hear about future stuff from. He’s head over heels for City Living, which is about the worst Sims EP to ever hit store shelves. His explanations for Cats and Dogs were a tad exaggerated as well, but hey he’s also the one who confirmed all that stuff prerelease that they weren’t even working on at the time."Sk8rblaze;c-16199274" wrote:
As cliche as it is, action speaks louder than words.
Nice to see that they're starting to tease the next expansion, likely due next November though. :lol:
There's something very depressing and pathetic in knowing I could find a woman and produce a child with her before the Sims 4 team would manage to produce another Expansion pack."aricarai;c-16199270" wrote:
"simgirl1010;c-16199268" wrote:
Maybe we're not getting Seasons.
Could you imagine the uproar?!
I'm sure there would be but for me it wouldn't be a game breaker. I know the game is supposed to be a life simulator and weather is part of life but after 2 versions of Seasons, both of which I still play, I'm really ready for something different. I would be okay with a game pack that provided a world with seasonal weather and seasonal activities. Similar to how weather is handled in Sims FreePlay. A seasonal world with ice skating, ice hockey, skiing, snowboarding.
The problem is would there be a game pack for the other seasons? :o- OEII10018 years agoSeasoned AceGreat! They said something similar last January and we ended up with the best year this game had. Looking forward to 2018.
"graventhe;c-16199654" wrote:
I don't think they'll patch in cars, that means reprogramming the moving decor cars in the background to make them usable by neighbors, and they won't re sctrach how cars are implemented for us..its EA and it's "too hard" for them ^_^
Don't put it past them. I still think cars are possible.- Great bring on 2018
"catloverplayer;c-16200077" wrote:
"graventhe;c-16199654" wrote:
I don't think they'll patch in cars, that means reprogramming the moving decor cars in the background to make them usable by neighbors, and they won't re sctrach how cars are implemented for us..its EA and it's "too hard" for them ^_^
Don't put it past them. I still think cars are possible.
Why ? They would have to rework a bunch of neighborhoods and implement transportation methods other than cars for some of them for the whole thing to be cohesive, logical and high in quality. It would also have to have a decent pay off for them because developers working on games with expansion models usually tend to focus on adding new content instead of revisiting old stuff.
Besides, when asked about adding the ability to swim in bodies of water to the worlds of TS4, they already said it would be highly unlikely for them to retroactively make the water routable. Instead, they would rather do it with a new world where they could integrate it from the start.
Now unless you only want to use cars in worlds after Stuff/Game/Expansion Pack X, do you see how that wouldn't work ?
And if they were to do it, they would contradict their own excuses. Although it wouldn't be the first time, huh ?"Yoko2112;c-16200943" wrote:
"catloverplayer;c-16200077" wrote:
"graventhe;c-16199654" wrote:
I don't think they'll patch in cars, that means reprogramming the moving decor cars in the background to make them usable by neighbors, and they won't re sctrach how cars are implemented for us..its EA and it's "too hard" for them ^_^
Don't put it past them. I still think cars are possible.
Why ? They would have to rework a bunch of neighborhoods and implement transportation methods other than cars for some of them for the whole thing to be cohesive, logical and high in quality. It would also have to have a decent pay off for them because developers working on games with expansion models usually tend to focus on adding new content instead of revisiting old stuff.
Besides, when asked about adding the ability to swim in bodies of water to the worlds of TS4, they already said it would be highly unlikely for them to retroactively make the water routable. Instead, they would rather do it with a new world where they could integrate it from the start.
Now unless you only want to use cars in worlds after Stuff/Game/Expansion Pack X, do you see how that wouldn't work ?
And if they were to do it, they would contradict their own excuses. Although it wouldn't be the first time, huh ?
All they would have to do is use the teleportation thing we have now but also they could still add animations to the car like chat,listen to radio,watch stars together,makeout,woohoo,try for a baby etc."jackjack_k;c-16199496" wrote:
"@Yoko2112;c-16199462" wrote:
"jackjack_k;c-16199418" wrote:
"@MidnightAura;c-16199307" wrote:
I wish they would stop talking about toddlers and pools and act like giving them free was the most generous act ever. It isn't. As said already it's base game content that should have been there at launch. As already mentioned the Sims 3 had more than one expansion a year and it shows. From the interview Grant implies they are making more content for this game then previously. All I see is expansions being served on a smaller plate with key features being served as separate dishes.
They’re not. They are reminding people they were free, not paid for DLC, because everyone assumed they would be paid DLC.
Also, Redwood are technically making more content than ever before. Salt Lake City made some of the EP’s, all of the TS3 store, and some of the Stuff Packs.
Take away the Salt Lake content, and the output from Redwood is 8 Expansions, and a few Stuff Packs (4 out the 9 that were released).
Salt Lake City isn’t Maxis. So Grant is correct.
"Look people, we could've been complete plumholes and made you pay for these features you previously had in the base game, but instead you just get them up to 2 years later ! For free ! Isn't that great ?"
And yeah, if you take his words on expansions like that he seems correct. But it's obvious that this is PR talk trying to justify the low amount of content per year. Because if he'd be honest he would at least acknowledge that TS3 got up to 3 expansions a year, even if it wasn't exactly his team that worked on all of them. That would be like SimGuruGraham brushing off the fact that they outsource parts of their Stuff Pack development. But he is actually pretty open about it and has mentioned it multiple times that their studio is not the only contributor to these packs.
It's an interview promoting Cats & Dogs and the console launch. It's intended for people who haven't invested in The Sims yet.
People who already play don't need an interview to tell them Cats & Dogs is out, or you can now get it on console.
So, they need to let people know, that features that were missing from the base game, aren't DLC. They are free downloads.
You're acting like these responses were comments made from Grant on here. This is a promotional interview.
Grant probably just forgot, I don't think he legitimately thought he could re-write history.
Plus he was talking about the production of The Sims 4 at Maxis. In context, they're correct. He's talking about how much content The Sims 4 has made with the 5 teams vs what they did during The Sims 3.
I mean, it would have been nice to fact check, but he probably wasn't expecting to talk so much about The Sims 4, in an interview about Cats & Dogs.
This is what Grant said in the interview:
There are little things they wanted. They wanted pools, we introduced pools two months in. We didn't have toddlers; they took a little bit longer because it's a whole lifestage but we got toddlers in; they were free and deeper than we have ever done before. On some of those things, it's taken us a little bit longer than we anticipated, but we did it and did it right. A lot of times we have done it for free. We're very proud of the fact that we have been able to do that for our fans. They have in turn supported us by sticking around and helping us out.
First off, how are pools and toddlers "little things".
To me it is fine to adress that they have added pools and toddlers for free. But he is saying it like we should be very thankful. "They wanted pools, we introduced pools two months in.", why wouldn't we want pools? It is a self-evident feature. Pools should've been there from the start. He is telling it like the team is some sort of God.
"A lot of times we have done it for free. We're very proud of the fact that we have been able to do that for our fans."
Nice that they are proud, but everything that they have added for free in the game had to be in the base game already. Like pools, toddlers, ghosts, basements, roof/room copy tool, octagonal/round roofs. These are all things that we had in TS3, from the start and in updates. Now we get these things with 2 months, 6 months, 1 year, 2 years and 3 years delay.
So my point is: It is fine to adress that they added pools and toddlers for free, but he shouldn't have said anything on the subjects besides that. If he just said: "Some things changed along the way. For example we have added pools and toddlers for free. *Now changes the subject and talks about how many players the game has*" it would have been fine.
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