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7 years ago
"jackjack_k;c-16199418" wrote:"@MidnightAura;c-16199307" wrote:
I wish they would stop talking about toddlers and pools and act like giving them free was the most generous act ever. It isn't. As said already it's base game content that should have been there at launch. As already mentioned the Sims 3 had more than one expansion a year and it shows. From the interview Grant implies they are making more content for this game then previously. All I see is expansions being served on a smaller plate with key features being served as separate dishes.
They’re not. They are reminding people they were free, not paid for DLC, because everyone assumed they would be paid DLC.
Also, Redwood are technically making more content than ever before. Salt Lake City made some of the EP’s, all of the TS3 store, and some of the Stuff Packs.
Take away the Salt Lake content, and the output from Redwood is 8 Expansions, and a few Stuff Packs (4 out the 9 that were released).
Salt Lake City isn’t Maxis. So Grant is correct.
What exactly is the purpose of reminding people that they were free? They weren’t free, they required purchase of the base game just like Sims 2 and 3 with the distinction that we actively had to wait for said content to be created for Sims 4. Toddlers took over three years to be added.
You are right that the studio is making more now than they previously were, but that’s not necessarily a good thing. They are making more stuff, with about the same level of staff probably even less per team when you break it down. Consolidating all development into one location has its positives, but it’s resulted in less stuff coming out for the game in general. It also hasn’t helped in regards to bugs, as this game still has a ton of bugs.
All in all, Grant is not one of the developers I want to hear about future stuff from. He’s head over heels for City Living, which is about the worst Sims EP to ever hit store shelves. His explanations for Cats and Dogs were a tad exaggerated as well, but hey he’s also the one who confirmed all that stuff prerelease that they weren’t even working on at the time.
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