"mazkie_sims;c-18140565" wrote:
> @Olalla1986 said:
> No problem. Great that you sorted it out. ?
It’s just a bit disappointing he can’t really be himself I wish we could slowly earn his trust and learn more deeper it shouldn’t be too easy to but it would be really cool! He still is grumpy but nicer I kinda miss it sometimes maybe there could be a mod for it but it’s kinda unfair to others who don’t play on pc too
According to lore he is not himself when we find him in the wood, the beast took over because he stopped trying to fight it. That’s what he says in one dialogue pop up. But yeah, he doesn’t have conversation options anymore about Moonwood Mill. I think I got all out of him so there is nothing new he could tell me.?
I think they went a little crazy with his hidden trait. I mean the fact that you need werewolf to explore the world and get all the hidden treasures, but werewolf cannot talk to Greg because the fight 100% is going to happened, is a little ridiculous. You need human sim (best with good manners trait or incredibly friendly) to get lore out of Greg and werewolf to scavenge the ground. Would be cool if Greg would fight any werewolf, but for example, if you find his diary and bring it to him the option would pop up and he would start reminisce about his past, something like that. Because at this point werewolves are punished with less lore options and I do not understand why. Pregnant werewolves cannot be beaten up so there’s that option, but getting my sim pregnant just to talk to the guy seems like literal abuse.?