5 years ago
"Happy Haunts lost, I guess you can't please everyone!" Predictable poll results article
I don't really see a specific place to put this so here it is, as expected Arts & Crafts won the player poll, which honestly seems practically by design.
Something I learned about reading a news article this morning with a sentence that was almost word for word the quoted portion of the topic title ending it is that the likelihood of occult jobs coming in the near future just tanked.. again... Because when it comes to it the number of people who will vote realism is marginally higher
And I'm not even slightly surprised, honestly I actually want arts and crafts but I voted as well as I was able on the oddly formatted poll for happy haunts and entirely excluded everything else as much as possible because I figured that something like arts and crafts would come along in the future anyway while anything occult has to be practically /begged/ for
And that's just it, happy haunts reportedly came in just after arts & crafts, again as predicted because there is always around a 60/40 split between people in the community on what they want with realism players nearly always winning out simply because there are a few more and they tend to be /much/ louder with their demands.
And it makes me question why they would pair up occult themed possibilities with realism based possibilities at all unless it's just to say "well we did give the occults a chance to get what they wanted but they lost so... oh well, moving on."
A better and much more fair method would be to make a bunch of realism based packs and do a poll for them to let people decide on what out of those they want, then do the same for a bunch of occult themed packs, because as things stand now the occult side of things gets relatively ignored and underdeveloped even in packs built around occults (which again.. look at the realism content, now look at the occult content)
Almost half of the sims players are excluded from getting content and it seems like there is a huge disconnect between them and the dev's over /why/ that is the case, you'll almost never see dozens of occult players in every comment section of every YouTube video or tweet yelling over new realism packs the way others do over occult packs, you'll almost never see more than a few people being flat out /toxic/ the way people were over additions like RoM or mermaids being added or vampires being given some love because "This is s***! /We/ want cars! /We/ want university! Stop all this occult trash!"
It's frustrating that because some players are that venomous and that toxic they get catered to with a great deal of content while because occults tend towards being quieter and waiting to be drip-fed literally anything they rarely /get/ anything as a result
And when they do it's usually tagged on to a realism pack and is underdeveloped like mermaids or just seemingly unfinished like RoM which really could have had things like careers and a couple more skills added in--- like for example most everything advertised in happy haunts, or heck.. even just making it so that occults have some special interactions with other occults like vampires and spellcasters having some sort of special magic duel since both have magic since honestly most people who have one occult based pack probably have them all so having those sorts of interactions would be far from wasted and at least then they could all be shoehorned in /together/
This is probably just me venting my frustration, honestly I'm just kind of done with expecting that occult players will ever be given any kind of deep content of pretty much any kind until probably around the time when the game is running low as far as shelf-life goes, it has been years already and things haven't changed much, and I'm pessimistic about things ever doing so.
I'm not saying there is nothing that I like about the game or its content I love sims 4, I've been working on turning every world on one file into a medieval fantasy of sorts and I love it
I'm just saying that it seems like most of the content a large but undervalued portion of the fanbase would like to see is largely ignored in favor of the rest and it's kind of bs.
Something I learned about reading a news article this morning with a sentence that was almost word for word the quoted portion of the topic title ending it is that the likelihood of occult jobs coming in the near future just tanked.. again... Because when it comes to it the number of people who will vote realism is marginally higher
And I'm not even slightly surprised, honestly I actually want arts and crafts but I voted as well as I was able on the oddly formatted poll for happy haunts and entirely excluded everything else as much as possible because I figured that something like arts and crafts would come along in the future anyway while anything occult has to be practically /begged/ for
And that's just it, happy haunts reportedly came in just after arts & crafts, again as predicted because there is always around a 60/40 split between people in the community on what they want with realism players nearly always winning out simply because there are a few more and they tend to be /much/ louder with their demands.
And it makes me question why they would pair up occult themed possibilities with realism based possibilities at all unless it's just to say "well we did give the occults a chance to get what they wanted but they lost so... oh well, moving on."
A better and much more fair method would be to make a bunch of realism based packs and do a poll for them to let people decide on what out of those they want, then do the same for a bunch of occult themed packs, because as things stand now the occult side of things gets relatively ignored and underdeveloped even in packs built around occults (which again.. look at the realism content, now look at the occult content)
Almost half of the sims players are excluded from getting content and it seems like there is a huge disconnect between them and the dev's over /why/ that is the case, you'll almost never see dozens of occult players in every comment section of every YouTube video or tweet yelling over new realism packs the way others do over occult packs, you'll almost never see more than a few people being flat out /toxic/ the way people were over additions like RoM or mermaids being added or vampires being given some love because "This is s***! /We/ want cars! /We/ want university! Stop all this occult trash!"
It's frustrating that because some players are that venomous and that toxic they get catered to with a great deal of content while because occults tend towards being quieter and waiting to be drip-fed literally anything they rarely /get/ anything as a result
And when they do it's usually tagged on to a realism pack and is underdeveloped like mermaids or just seemingly unfinished like RoM which really could have had things like careers and a couple more skills added in--- like for example most everything advertised in happy haunts, or heck.. even just making it so that occults have some special interactions with other occults like vampires and spellcasters having some sort of special magic duel since both have magic since honestly most people who have one occult based pack probably have them all so having those sorts of interactions would be far from wasted and at least then they could all be shoehorned in /together/
This is probably just me venting my frustration, honestly I'm just kind of done with expecting that occult players will ever be given any kind of deep content of pretty much any kind until probably around the time when the game is running low as far as shelf-life goes, it has been years already and things haven't changed much, and I'm pessimistic about things ever doing so.
I'm not saying there is nothing that I like about the game or its content I love sims 4, I've been working on turning every world on one file into a medieval fantasy of sorts and I love it
I'm just saying that it seems like most of the content a large but undervalued portion of the fanbase would like to see is largely ignored in favor of the rest and it's kind of bs.