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5 years ago
I still think nobody would have to have this conversation if they’d think things like this through a bit better. No spontaneous spawning, leave the decision to add supernaturals that come with a pack (and how they behave) with the player by adding toggles and triggers. I don’t believe in this realistic player - occult player polarisation anyway. Of course there will be players who want their game strictly realistic. Playing Sims will be a problem then regardless, it has so many unrealistic elements I don’t even know where to start. But I think a great deal of us are in a grey area: we like/love them but in a dosed amount. And the dosing is exactly what should lie in the player’s hands. Which is perfectly possible as we’ve seen in the past. The real problem here is not players wanting different things. The problem is EA throwing in things without taking the effort to add ways to control and canalize it. Whenever they did (supernatural toggles, a good triggering system like with TS3 genies), nobody complained.
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