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6 years ago
I saw a lot of re-using of animations and repainted activities. I also saw some things that looked like passive play (such as robot building). We saw nothing of the classes / classrooms. There's no way to tell what areas of the world are accessible by bike / open.
A lot of the story telling elements used to show the pack seemed like just that - not gameplay. I highly doubt we can comfort crying sims in the stall. Can sims even cry in the stall?
The dorms were barely shown, so that has me worried. Why do we need another podium? I saw a bunch of artists drawing but where they set up like that, or can you practice in a group for real?
Is there an actual graduation ceremony, or is it a watered down event with a limit of like 8 sims?
Is the laptop still static and locked to desks... like a... desktop? I saw bikers but only one bike model. Is everyone forced to wear helmets? What if my sim is a rebel? Do the bikes poof into inventory when they are done riding it or does it stay where it's 'parked'?
A lot of the story telling elements used to show the pack seemed like just that - not gameplay. I highly doubt we can comfort crying sims in the stall. Can sims even cry in the stall?
The dorms were barely shown, so that has me worried. Why do we need another podium? I saw a bunch of artists drawing but where they set up like that, or can you practice in a group for real?
Is there an actual graduation ceremony, or is it a watered down event with a limit of like 8 sims?
Is the laptop still static and locked to desks... like a... desktop? I saw bikers but only one bike model. Is everyone forced to wear helmets? What if my sim is a rebel? Do the bikes poof into inventory when they are done riding it or does it stay where it's 'parked'?
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