Forum Discussion
LiELF
6 years agoLegend
My one main rule in my game is: There are no rules. :D
I love to create Sims as much as I like to actually play the game, so putting them all into one save all over the world and utilizing all of the gorgeous towns makes my gameplay more satisfying. I play whichever household I'm in the mood for and keep aging off so I can age Sims up manually when I'm ready. Sometimes I leave them all in "stasis" for a while so that the children can get to know each other and the teens can find their best friends.
Since I play a lot with supernatural Sims, I like to have some groups that involve them, or challenge myself by playing a "mundane" household with the intent that if they meet a certain type of supernatural, they get turned into one.
I also love taking a large household to Selvadorada to explore the jungle and temple. Large households are harder to control (I always leave autonomy on) so I need to pause the game a lot, but I make them bring tents and coolers (from Outdoor Retreat) and spend one or two nights in the jungle to raise the risk of danger and make it more challenging. I don't allow them to return to their vacation house until they've completely explored the temple to the end. One group also camped out in the temple itself. This is especially fun if you have mixed personalities in your household like good/evil, sloppy/neat, Sims who hate children but bring a child along, etc. I also had a Vampire and an Alien with a group of mortals once and it was so much fun. They had to travel mostly by night for the Vampire. :D
There's really a lot of potential for various types of gameplay if you open up your world to rotational play. And the best part is that all of those Sims have the chance to meet and know each other so that stories cross over in unexpected ways.
Whatever you choose to do, just make sure you're having fun doing it. Enjoy! :)
I love to create Sims as much as I like to actually play the game, so putting them all into one save all over the world and utilizing all of the gorgeous towns makes my gameplay more satisfying. I play whichever household I'm in the mood for and keep aging off so I can age Sims up manually when I'm ready. Sometimes I leave them all in "stasis" for a while so that the children can get to know each other and the teens can find their best friends.
Since I play a lot with supernatural Sims, I like to have some groups that involve them, or challenge myself by playing a "mundane" household with the intent that if they meet a certain type of supernatural, they get turned into one.
I also love taking a large household to Selvadorada to explore the jungle and temple. Large households are harder to control (I always leave autonomy on) so I need to pause the game a lot, but I make them bring tents and coolers (from Outdoor Retreat) and spend one or two nights in the jungle to raise the risk of danger and make it more challenging. I don't allow them to return to their vacation house until they've completely explored the temple to the end. One group also camped out in the temple itself. This is especially fun if you have mixed personalities in your household like good/evil, sloppy/neat, Sims who hate children but bring a child along, etc. I also had a Vampire and an Alien with a group of mortals once and it was so much fun. They had to travel mostly by night for the Vampire. :D
There's really a lot of potential for various types of gameplay if you open up your world to rotational play. And the best part is that all of those Sims have the chance to meet and know each other so that stories cross over in unexpected ways.
Whatever you choose to do, just make sure you're having fun doing it. Enjoy! :)
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,879 PostsLatest Activity: 15 hours ago
Community Highlights
Recent Discussions
- 15 minutes ago
- 2 hours ago