the oldschool horse riding games like topruiter(game) it was a damned sims 4 belike world?????
and that animating??
dogs and cats even humans are same level of animating depends on what they use as software and modeling tools and of course animating tools. ps: amount of money spend on it too….
and if i'm correct they use blender as modeling and animating tool...
I even learned how to model and animate a horse in blender in my first year at school(gamedesign). it wasn't very proffesional yet but with the people they have as team working on the sims it shouldn't be very difficult :/ conclusion: first of all no open world needed depends on how far you will go with gameplay and details. Second? animating isn't the big problem because no high detailed models and textures needed (the whole game isn't high modelled and high detailed textured) games like the witcher, skyrim etc yeah lots of work because the reality of graphics are lots higher than the sims…….
please guys no more arguments or complaining about the world or animating……. and just wait till there is news about a expansion, new game idk what they'l do.