Forum Discussion
7 years ago
"Blaze_Bard;c-16520693" wrote:
In most of my save files, I make at least one Sim expressly for the purpose of being the "bad guy" (or girl). I give my "bad guy" Sims at least one negative Trait like Mean or Evil, and/or I give them chaos-causing or relationship-breaking Aspirations like Chief of Mischief or Serial Romantic, and their entire job in the save file is to stir up drama.
Never tried the Serial Romantic, I might be waiting for the perfect sim to come.
"elanorbreton;c-16516942" wrote:
My oldest running game (not very old lol) has had plenty of drama.
My main sim, Claire, started off newly wed to a jealous, mean dude and living in a scummy apartment in San Myshuno. Her husband was very controlling and did not like her to leave the premises unless she was under his watchful eye. They had some massive arguments and he threw her out onto the street. She had no money and nowhere to go.
She was lucky and got a job as a live-in nanny with the Bjergsen family in Windenburg. From there, she went on to live with two couples who had three babies between them. Then she moved to nannying for a strange couple in Forgotten Hollow. She had a massive crush on the dad. Then she found out they were vampires and she let them drink from her sometimes, but she was so madly in love with the dad still. In frustration, she went out and had a one-night stand with Don Lothario and ended up pregnant and the vampires asked her to move out, but provided her with enough money to get a shabby caravan in Oasis Springs.
She raised the child alone (a girl) and once again fell pregnant by Don - this time having a boy. Eventually she settled down with the guy who used to live next door to her in San Myshuno and she has just turned into an elder.
It's the longest I've ever played a sim/family in TS4 lol.
I love it hahaha, Its so beutiful <3 <3
"mctsimmer;c-16516814" wrote:
I have the sims with commitment issues quit their jobs when they get a bad moodlet from working. Just like real life quiting a job creates consequences. They lose utilities and have to do laundry by hand.
Affairs destroy families and kids never forgive their parent for splitting up the family. Enemies created from drama is so much fun. Half the kids like the new step-parent the others hate them and fights break out at parties.
I let couples that get together with autonomous turned on stay together. Breaking up close knit couples creates the journey back to each other or further destruction. One family had a son's girlfriend break up his parents who had let her move in when her parents skipped town without her. She liked the big house and money and wanted the happy home for herself. When she dated the son she was selfish, but when she became the stepmother she grew kinder. Good sims became spiteful. She wanted happiness and was willing to take away everone else's joy. The kids couldn't commit or get married and blamed it on their parent's divorce. The son who originally dated the girl and broke her heart was the only kid who had a happy marriage. All his siblings blamed him for bringing the girl into the household and splitting up the family.
Now that I tried it I can say that I definetley agree with you there!
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