Forum Discussion
5 years ago
If it's completely optional (you have the choice between online world or pure sandbox), I'd be open to the notion for those players who want the online experience. I'd be strictly sandbox mode, personally.
But there are hazards to consider. Suppose we get an online game, then there's an expansion. What if you don't want/can't afford the expansion? How will you be able to play with part of the world closed off to you? The developers will also have to take player preferences into greater account -- likely we wouldn't be able to get vampires/magic users/other types of occults because a small but vocal segment of the community would complain. With the current game, we get complaints but there's an easy solution...folks can skip that particular pack if they don't want the occult content. And as someone mentioned, there would likely be no mods (and certainly not the more "adult" mods out there), so it's going to be a pretty tame vanilla.
One of the issues with the final SimCity is that it forced players into online play; there was no optional Sandbox mode. They did finally add sandbox down the line, but the damage had already been done. The beauty of SimCity (and by extension The Sims) is that you could play your own game of "what if" without interference from outside forces. You might build the perfect city, then trigger disaster after disaster just for the challenge of rebuilding and making it even better. That's different than if some "griefer" comes along and trashes your city because they think it's fun to ruin someone else's joy. (I have friends who have been active in Second Life; one of them built a beautiful tribute to the World Trade Center after 9/11/01, but so many griefers trashed it that he had to take it down.) :'(
But there are hazards to consider. Suppose we get an online game, then there's an expansion. What if you don't want/can't afford the expansion? How will you be able to play with part of the world closed off to you? The developers will also have to take player preferences into greater account -- likely we wouldn't be able to get vampires/magic users/other types of occults because a small but vocal segment of the community would complain. With the current game, we get complaints but there's an easy solution...folks can skip that particular pack if they don't want the occult content. And as someone mentioned, there would likely be no mods (and certainly not the more "adult" mods out there), so it's going to be a pretty tame vanilla.
One of the issues with the final SimCity is that it forced players into online play; there was no optional Sandbox mode. They did finally add sandbox down the line, but the damage had already been done. The beauty of SimCity (and by extension The Sims) is that you could play your own game of "what if" without interference from outside forces. You might build the perfect city, then trigger disaster after disaster just for the challenge of rebuilding and making it even better. That's different than if some "griefer" comes along and trashes your city because they think it's fun to ruin someone else's joy. (I have friends who have been active in Second Life; one of them built a beautiful tribute to the World Trade Center after 9/11/01, but so many griefers trashed it that he had to take it down.) :'(