Forum Discussion
6 years ago
From what I've read so far in the comments the culture packs, relationship meter, and color wheels are the ones that appeal to me most.
(1a) Culture Pack for Handicaps
- A culture pack includes handicapped people. As someone who spends life in a wheelchair, I would like a SIM in a chair. It's not fair to say the SIMS are not meant for that kind of realness, and then compare it to becoming a fairy. No one becomes a fairy. You aren't giving or taking away something from a real life experience. However, I cannot walk and that cannot be given back to me. I don't see this as something I need to pretend doesn't exist. I would like to incorporate it into gameplay.
- Adding a few wheelchair ramps and entrances for buildings, the ability to lower the height of counters and sink, specific beds and bathroom features, an elevator or stairlift added to build mode would cover a lot.
- As for other handicaps, they invented Simlish, they can develop a sign language counterpart. A seeing-eye dog should not be part of a pet pack as it is a tool for blind people that happens to be intuitive at the same time. Seeing eye dogs are not pets, they are working animals, so training them could be a job. So could home health care which could be used as a job for teens and young adults.
(1b) Culture Packs for Ethnic Groups
- Culture Packs would be great if they could include a Simlish in a different colored bubble to indicate talking in another language. I also come from a multicultural household. When my partner says something in Filipino, it took a while to catch up on it and now it's like a secret language we have between ourselves. I don't there should be hundreds of them, but if they had 10, that seems like a lot of interests could be covered. One for a SIMS version of Africa (Morocco, Kenya, and Egypt), South American (Mexico to Brazil), Polynesian Islands (Hawaii to Australia), Mainland China (Japan and Korean), India, East European (Turkey and USSR), Middle European (France and Germany), West European (Britain and Ireland), Mediterranean (Greece and Italy), and a Handicapped Pack.
- This would be especially fun if there were Vacation Packs to those countries: Safaris in Africa, Jungles in South America, Island Paradise for the Polynesian Islands, Business Trips and Festival Tourism for China, Skiing in East Europe, Exploring Greek Ruins, etc. That way, from a financial standpoint, you have a way to sell two of the cheaper packs as a bundle. If I want the Polynesian Island culture pack, I am likely to want the Island Paradise Vacation.
- Cultural Pack could be a bit confusing to have SIMS variation of religions in them, but they could be added as holidays and religious items could be books or symbols on walls. However, I would like to see a basic version of that. I have a lot of Jewish friends and attend a reformed synagogue. It has become part of my own household and that kind of blended experience seems like something that would be possible to break down into a SIMS world.
(2) Relationship meter
- A relationship meter would be FANTASTIC. My partner was raised in the south where the definition of just being an acquaintance is practically a legal definition.
(3) Color Wheels and Slider Bars
- Color wheel for skin tones (and hair color) is a must. It would be so much easier than finding something compatible online.
(1a) Culture Pack for Handicaps
- A culture pack includes handicapped people. As someone who spends life in a wheelchair, I would like a SIM in a chair. It's not fair to say the SIMS are not meant for that kind of realness, and then compare it to becoming a fairy. No one becomes a fairy. You aren't giving or taking away something from a real life experience. However, I cannot walk and that cannot be given back to me. I don't see this as something I need to pretend doesn't exist. I would like to incorporate it into gameplay.
- Adding a few wheelchair ramps and entrances for buildings, the ability to lower the height of counters and sink, specific beds and bathroom features, an elevator or stairlift added to build mode would cover a lot.
- As for other handicaps, they invented Simlish, they can develop a sign language counterpart. A seeing-eye dog should not be part of a pet pack as it is a tool for blind people that happens to be intuitive at the same time. Seeing eye dogs are not pets, they are working animals, so training them could be a job. So could home health care which could be used as a job for teens and young adults.
(1b) Culture Packs for Ethnic Groups
- Culture Packs would be great if they could include a Simlish in a different colored bubble to indicate talking in another language. I also come from a multicultural household. When my partner says something in Filipino, it took a while to catch up on it and now it's like a secret language we have between ourselves. I don't there should be hundreds of them, but if they had 10, that seems like a lot of interests could be covered. One for a SIMS version of Africa (Morocco, Kenya, and Egypt), South American (Mexico to Brazil), Polynesian Islands (Hawaii to Australia), Mainland China (Japan and Korean), India, East European (Turkey and USSR), Middle European (France and Germany), West European (Britain and Ireland), Mediterranean (Greece and Italy), and a Handicapped Pack.
- This would be especially fun if there were Vacation Packs to those countries: Safaris in Africa, Jungles in South America, Island Paradise for the Polynesian Islands, Business Trips and Festival Tourism for China, Skiing in East Europe, Exploring Greek Ruins, etc. That way, from a financial standpoint, you have a way to sell two of the cheaper packs as a bundle. If I want the Polynesian Island culture pack, I am likely to want the Island Paradise Vacation.
- Cultural Pack could be a bit confusing to have SIMS variation of religions in them, but they could be added as holidays and religious items could be books or symbols on walls. However, I would like to see a basic version of that. I have a lot of Jewish friends and attend a reformed synagogue. It has become part of my own household and that kind of blended experience seems like something that would be possible to break down into a SIMS world.
(2) Relationship meter
- A relationship meter would be FANTASTIC. My partner was raised in the south where the definition of just being an acquaintance is practically a legal definition.
(3) Color Wheels and Slider Bars
- Color wheel for skin tones (and hair color) is a must. It would be so much easier than finding something compatible online.
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